# New gods and kings civ formula

Discussion in 'Civ5 - General Discussions' started by tofofnts, Apr 6, 2012.

1. ### tofofntsChieftain

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Hello, I have seen a lot of threads on this site that were trying to guess what civs should be added in the xpack. I decided to write a formula that calculates, not the most likely but the best civilizations to add.
Note: AGE means at greatest extent
Code:
`[SIZE="5"](D*MB)/((C+2)/PC)*(CH+2)[/SIZE]`
D: Duration, time in years that the civ existed for
MB: Modern bonus, to account for the fact that civilizations that exist today won't magically disappear tomorrow it is equal to:
1: if civ does not exist in any form
1.33: if civ exists as a different country that is related to the original civ
1.67: if civ exists as the same country but with a different type of government
2: if civ exists in the same form (not the same land, just the same type of government, de facto same country) that it was AGE
C: number of current civs on the same continent
PC: modern population of continent in billions
CH: UNESCO heritage sites in civ AGE

Average score (use this as a reference for what's a "good" or "bad" civ): 1128 (w/o China or Rome)
Now in order of points
30. Texas: 5.6
29. New Zealand: 18
28. Zulu Empire: 49
27. Yugoslavia: 82
26. Australia: 100
25. Polynesian Empire: 117
24. Minoan Crete: 215
23. Finland: 225
22. Songhai: 389
21. Great Zimbabwe: 395
19. Inuit Empire: 464
18. South Africa: 527
17. Argentina: 561
16. Tibet: 649
15. Mapuche: 757
14. Mali: 889
13. Brazil: 983
12. Kongo: 1,122
11. Serbia:1137
10. USA: 1,369
9. Sweden: 1662
8. Dutch Empire: 2,007
7. Denmark: 2154
6. Poland: 2,689
5. Mayan Empire: 3,321
4. Hungary: 3499
3. Holy Roman Empire: 6300
2. Rome: 17,514
1. China: 57,861

2. ### tofofntsChieftain

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feel free to add anything, the formula is still need improvement

3. ### NyankoChieftain

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So for Australia;
22,000,000 x 111 x 2 x 1.00
0/0.022​
which equals...

infinity!
Problem with the math there.

4. ### tofofntsChieftain

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Good point, edited

5. ### tofofntsChieftain

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I decided to test it on 2 civs we already know are in the game.

Dutch: 15,680,000,000
Mayan: 5,148,000,000

I think the formula overrates having populous colonies and underrates culture, but I am impressed that the values of 2 very different empires are so close to eachother

6. ### GucumatzJS, secretly Rod Serling

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Population would be hard though. Several civs dont have any truly accurate population numbers at peaks.

The Maya are a good example of this because the estimates of populations are limited to a few cities and many cities don't have accurate population estimates. This probably goes with other civs as well (i.e. Huns, etc.)

And its an interesting formula for sure... I calculated the Maya and got closer to 6 billion but still. Its harder to measure variables like culture, romantization, architecture, etc.

Edit2: Yep thanks for that typo find.

7. ### tofofntsChieftain

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I hope you mean 6 billion otherwise there's a big problem in my formula
I totally agree with the second part, I think that this might help for culture, architecture etc.. but I'm not sure if I should put it in yet, there might be a better way

8. ### NyankoChieftain

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Lets try Australia again

22,000,000 x 111 x 2 x 1.00
2/0.022​

= 56,724,000

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10. ### tofofntsChieftain

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The reason I am hesitant to add the UNESCO world heritage sites is that it would count sites that were built before/after the civilization existed. I want a 3rd party opinion please.

UNESCO heritage sites added to formula, yes or no?

11. ### BeefieChieftain

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As it's as good as an approximation we have so far for a culture value, I'd say go for it.
Nice idea with the formula!

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13. ### tofofntsChieftain

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revised dutch empire: 2007
revised mayan empire: 3321
revised polynesian empire: 59
YAY!!!! UNESCO heritage sites per capita works perfectly, showing that thanks to their significant culture the mayans are not 1/3 as important as the dutch but in fact 1.5x more important. I also am very glad that it gives me figures in the thousands not in the ten billions.

14. ### PouakaiIt belongs in a museum.Moderator

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What we should do is work out the figures for all existing civilizations thus far, when compared to those in later DLC. I think the flaw here is civilizations like Polynesia which are fairly ambiguous.

15. ### Louis XXIVLe Roi Soleil

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Polynesia will likely score low. Although, imo, they are towards the bottom of qualifying anyway. I do think, ultimately, an objective test will fail to include every possible factor. Polynesia has monuments, but they also had intangible achievements that I think factored into their inclusion.

16. ### tofofntsChieftain

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Actually I have a feeling they will score very high, not because of a fault in the formula, but because UNESCO added a bazillion heritage sites to polynesia. They seem biased to small island countries
EDIT: they got 59 which is terrible

17. ### tofofntsChieftain

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Just as I guessed, Polynesia has 9 heritage sites for a pop. of 6,274,742. will calculate points soon

EDIT: they only scored 59 which is quite low

18. ### tofofntsChieftain

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actually I was wrong Polynesia score is pathetic

59

19. ### crawf0rdThe One and Only

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(P*D*MB)/((C+2)/PC)*(CH+1/P) for america would be
((311,000,000)*(236)*(2)/((3+2)/.528720588)*((21+1)/311,000,000)
Their score is 1098.
((110,000,000 + 81,799,600 + 38,186,860 + 45,888,000) * 700) / (9 / .739165030) * (4 / (110,000,000 + 81,799,600 + 38,186,860 + 45,888,000)) for the Huns
Their score is 230.
(34,804,000 * 86) / (6 / .528720588) * (16 / 34,804,000) for Canada
Their score is 121.
(50,586,757 * 55) / (4 / 1) * (2 / 50,586,757) for Zululand
Their score is 27.5.
So much fun!

20. ### GucumatzJS, secretly Rod Serling

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America's isnt bad. Huns is pretty bad. This formula is working fairly well.