CGQ
Warlord
- Joined
- Aug 11, 2019
- Messages
- 231
It's that time again folks! This time with a start that has me absolutely stumped!
And here is our start!


I added an extra AI because, eh...why not?
Which way to move my scout? How do I know where I should move my initial scout/warrior in general for other games? Is SIP feasible?
So much fish...yet no fishing or AGRI (for AH) so worker first seems pointless since he'll have nothing to do.
I'm thinking if SIP, Tech Fishing while building warrior then WB for Fish, then Settler/Worker at Size 3??
Spoiler What to do? :
And here is our start!


I added an extra AI because, eh...why not?
Which way to move my scout? How do I know where I should move my initial scout/warrior in general for other games? Is SIP feasible?
So much fish...yet no fishing or AGRI (for AH) so worker first seems pointless since he'll have nothing to do.
I'm thinking if SIP, Tech Fishing while building warrior then WB for Fish, then Settler/Worker at Size 3??