usadefcon1
Prince
- Joined
- Sep 24, 2016
- Messages
- 505
Doesn't allow me to launch Civ V anymore... really Firaxis?
I'm being That Guy as usual, but the same person isn't likely to be responsible for both, and it's not as simple (not specifically aimed at you, just a general pre-empting of replies) as firing whoever would write something like this and hiring an AI-focused programmer.I hate launchers. Why do they have to impose their experiments on everybody? I don't want the launcher, not for civ5 nor for civ 6... couldn't they make it optional? FXS at its best, again...
Wasting money and time in a stupid launcher, instead of using said resources in improving the stupid (literally) AI...
I'm being That Guy as usual, but the same person isn't likely to be responsible for both, and it's not as simple (not specifically aimed at you, just a general pre-empting of replies) as firing whoever would write something like this and hiring an AI-focused programmer.
Resources aren't as simply-allocated as that. AI is a hard problem to "solve". That's all I've got, I don't want to derail more than I have, sorry. There are a number of reports on Steam about issues with the launcher as well, so hopefully they get picked up fast
Hi,
Today Firaxis updated Civ 5 with a new launcher. It seems the only option that it provides is DirectX 9.
Launching with DirectX 9, my in-game graphics are horribly glitched (the map is black, icons and HUD are "smearing").
What's the deal? How can I make the launcher use DirectX 10/11 like it used to? Civ 5 has become unplayable for me because of this.
Screenshot of said problem:
https://steamuserimages-a.akamaihd....587/B36A111400C4547F6FC24FE13D7925D96E3082AA/
^^^ This is with the drop-down menu "open". There are no other options available besides DX9.
I had no problem with the launcher working or selecting the type of directx. The game also works fine without using any mods. However, if I choose to use the mods, the area at the bottom left of the screen where you select actions for the unit is blank. Also the active unit is not highlighted. I can click on a unit and move it. I did an uninstall and re-installed the game and that did not correct the problem. Using Windows 10 professional.
Apparently 2k is aware of the directx selection launcher problem and has a workaround posted in the support section
I agree with the unnecessary redesign. We are stuck with installing it. I will disable all the mods and see what happens and then start adding them one at a time. tHANKS FOR THE SUGGESTIONI use Mods and have not had this difficulty. Maybe it is only one of the mods? (I have had this difficulty before the launcer and needed to restart the game to get it right).
Once I have selected Direct X the launcher seems to remember the selection. The whole redesign seems unnecessary to me.
I agree with the unnecessary redesign. We are stuck with installing it. I will disable all the mods and see what happens and then start adding them one at a time. tHANKS FOR THE SUGGESTION
Additional update. The problem mod is Rome - SCipio Africanus
Still, that was just one of many examples on where to put resources before a "launcher"... say a much-needed patch?