1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

New Official Version - June 19th (6-19)

Discussion in 'Community Patch Project' started by Gazebo, Jun 19, 2020.

  1. glider1

    glider1 Deity

    Joined:
    May 29, 2006
    Messages:
    2,893
    Location:
    Where animals hop not run
    Thanks. Does that include your changes too?
     
  2. Recursive

    Recursive Covets Lands That You Currently Own Moderator

    Joined:
    Dec 19, 2017
    Messages:
    2,507
    Gender:
    Male
    Nope - those change a lot of files, so better to do it with the new installer.
     
    JamesNinelives and glider1 like this.
  3. arthurF

    arthurF Warlord

    Joined:
    May 31, 2017
    Messages:
    212
    Hmm. My game won't start.
    Is there a new-new installer somewhere?
     
  4. Gizmoman

    Gizmoman Warlord

    Joined:
    Feb 16, 2020
    Messages:
    114
    Think we'll see a few installer anytime soon? Feels like searching through this thread to pick up different bugfixes is going to get rather annoying.

    If not, maybe collect all the updates made since the installer was released and collect them in one post on the first page?
     
    Maxxim69 and JamesNinelives like this.
  5. JamesNinelives

    JamesNinelives Emperor

    Joined:
    Mar 16, 2019
    Messages:
    1,589
    Gender:
    Male
    Location:
    Australia
    I've never done that but I play on Huge maps so I guess there are more city-states to plant embassies in for me :).
     
    BiteInTheMark likes this.
  6. ProCatGamer

    ProCatGamer Chieftain

    Joined:
    Aug 8, 2018
    Messages:
    93
    Gender:
    Male
    I miss playing civ v, finally might have some time now, wondering whether I should start now or wait for Gazebo new beta version
     
  7. Recursive

    Recursive Covets Lands That You Currently Own Moderator

    Joined:
    Dec 19, 2017
    Messages:
    2,507
    Gender:
    Male
    G said he'd be working on the new version this weekend.
     
    JamesNinelives and vyyt like this.
  8. Gizmoman

    Gizmoman Warlord

    Joined:
    Feb 16, 2020
    Messages:
    114
    That's today, so sounds good to me :D

    Thanks
     
  9. bigcat88

    bigcat88 King

    Joined:
    Nov 26, 2016
    Messages:
    743
    Gender:
    Male
    Thanks for those fixes with dll replace.
    Started a new game and all is fine.
     
    JamesNinelives, vyyt and James Ryle like this.
  10. Duomo1334

    Duomo1334 Chieftain

    Joined:
    Dec 20, 2018
    Messages:
    80
    Foreign Service policy gives +34 Paper resource. :thumbsup:
     
  11. tu_79

    tu_79 Deity

    Joined:
    Feb 11, 2016
    Messages:
    7,346
    Location:
    Malaga (Spain)
    Could take another week to clean some bugs, though.
     
  12. Vhozite

    Vhozite Warlord

    Joined:
    Dec 18, 2019
    Messages:
    116
    Gender:
    Male
    In my current game I got declared by 3 different civs. One was a neighbor who was clearly gearing up for war and I knew disliked me, but the other two were civs on the other side of the planet who have made no attempts to actually fight me and would’ve had zero chance of taking my lands if they did. I assume they were bribed by my angry neighbor but they didn’t seem to attempt war at all.

    I just peaced out with one of them (presumably because we never fought) and the next turn he denounced me for “genocide of his people despite me never killing any of his units or getting anywhere near his lands.

    Is any of this intended behavior? The chain declaration didn’t bother me but the bribed civs are doing nothing and arent in any position to do anything if they wanted too.
     
    JamesNinelives likes this.
  13. Soupy Delicious

    Soupy Delicious Warlord

    Joined:
    Jul 31, 2017
    Messages:
    106
    Gender:
    Male
    Was it something he said? If so, it was probably just flavour text.
     
    JamesNinelives and vyyt like this.
  14. CppMaster

    CppMaster Emperor

    Joined:
    Feb 13, 2018
    Messages:
    1,205
    Gender:
    Male
    Location:
    Poland
    Sounds like a bug. IMHO genocide complaint should be only when razing cities. Units are expected to die.
     
    JamesNinelives likes this.
  15. Recursive

    Recursive Covets Lands That You Currently Own Moderator

    Joined:
    Dec 19, 2017
    Messages:
    2,507
    Gender:
    Male
    Civilizations can accept bribes to go to war even if far away. Whether they actually try to attack you is largely determined by military/tactical AI.

    According to the code the trigger is:
    Code:
    if (eOpinion < MAJOR_CIV_OPINION_NEUTRAL && GetNumWarsFought(ePlayer) > 0 && GetForgiveness() <= 5)
    
    And any of the following messages can be sent:
    Code:
           <Row Tag="TXT_KEY_RESPONSE_DENOUNCE_BETRAYAL_1">
               <Text>You have proven beyond doubt that your friendships mean nothing. Spare us your prattering - there will be no more words between us. [NEWLINE][NEWLINE]([COLOR_WARNING_TEXT]They have publicly denounced us! NOTE: You are not at war.[ENDCOLOR])</Text>
           </Row>
           <Row Tag="TXT_KEY_RESPONSE_DENOUNCE_BETRAYAL_2">
               <Text>Unlike you, I am honest about who my friends and enemies are. For instance: you have just made yourself my enemy. Never return to this court again. [NEWLINE][NEWLINE]([COLOR_WARNING_TEXT]They have publicly denounced us! NOTE: You are not at war.[ENDCOLOR])</Text>
           </Row>
           <Row Tag="TXT_KEY_RESPONSE_DENOUNCE_BETRAYAL_3">
               <Text>The genocide you have committed against my people can never be forgiven. All the world shall know the horrors of what you have done. [NEWLINE][NEWLINE]([COLOR_WARNING_TEXT]They have publicly denounced us! NOTE: You are not at war.[ENDCOLOR])</Text>
           </Row>
           <Row Tag="TXT_KEY_RESPONSE_DENOUNCE_BETRAYAL_4">
               <Text>Do you even stop to think of the innocents you killed? My people will not be able to rest until their families and loved ones are avenged... and neither will I. [NEWLINE][NEWLINE]([COLOR_WARNING_TEXT]They have publicly denounced us! NOTE: You are not at war.[ENDCOLOR])</Text>
           </Row>
    
    When AI decides to denounce it selects a reason why they're mad according to an order of preference (this message is #17 in that order), but it doesn't have to be the reason behind the denouncement - it just has to be one potential reason. A message is displayed based on the selected reason.

    Rewrite of dialogue logic is coming later, but in the meantime I can edit it to only trigger if you have the penalty for killing and capturing their civilians.
     
  16. CppMaster

    CppMaster Emperor

    Joined:
    Feb 13, 2018
    Messages:
    1,205
    Gender:
    Male
    Location:
    Poland
    Capturing is not killing, though, but whatever
     
  17. Recursive

    Recursive Covets Lands That You Currently Own Moderator

    Joined:
    Dec 19, 2017
    Messages:
    2,507
    Gender:
    Male
    If you wanna rationalize it from a roleplaying perspective, just assume that some civilians died in the course of the war efforts required to enslave a unit's worth of civilians. :)

    Anyhow I set it so that it triggers from razing/capturing cities and units, not just going to war. It's just flavor text.
     
    Vhozite, Maxxim69, vyyt and 1 other person like this.
  18. Gizmoman

    Gizmoman Warlord

    Joined:
    Feb 16, 2020
    Messages:
    114
    Hey, if you capture my workers, they're dead to me, so you killed them :D
     
    Erikose, vyyt and 2506 like this.
  19. James Ryle

    James Ryle Chieftain

    Joined:
    Feb 17, 2018
    Messages:
    60
    Gender:
    Male
    Location:
    La Herradura, Spain
    Started a new game with iIteroi and Recursive patch.

    Emperor, standard, standard, communitus map
    I randomly rolled France and my army is not very strong.


    On Ai passiveness - 85 turns in and I've not been attacked and there has been no wars even though I'm surrounded by Songai, Japan and Spain and close to the Aztecs. They have not attacked each other either even though they are forward settling all over the place. I've been denounced by Songai and Aztecs.

    On the Ai tactical behaviour - Barbarians twice basically committed suicide by attacking me from a lake tile when I'm on land and where they had a different safe land space to move into that was not near me.
     
  20. Recursive

    Recursive Covets Lands That You Currently Own Moderator

    Joined:
    Dec 19, 2017
    Messages:
    2,507
    Gender:
    Male
    My changes are not added, I just fixed the merge errors causing display issues, etc. You should see significantly increased aggression next version.

    I would make a patch but...
    Files changed: 121

    I think you'll have to wait. :)
     
    Last edited: Jul 19, 2020
    Erikose, tu_79, James Ryle and 2 others like this.

Share This Page