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New Official Version - October 7th (10-7)

Discussion in 'Community Patch Project' started by Gazebo, Oct 7, 2020.

  1. Patee

    Patee Chieftain

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    Few notes from my games (Standard size/Epic speed/King-Emperor/No ruins/No tech trading/No agreement).

    1. Tech going to fast. Cities busy all the time with constructing buildings, even then the list sometimes is long. No time for units or procesess.
    2. Embassies really slow form AI.
    3. Religious pressure looks broken.
    4. Switched off bribed wars - helped a lot not to stuck in constant wars
    4. Regarding WC looks like some civs voting for other religion that their own
     
    Vhozite, DeAnno, vyyt and 1 other person like this.
  2. BiteInTheMark

    BiteInTheMark Emperor

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    Is the stupid rule, that Inquisitors didnt work till a city has a major religion, still active?
    Maybe the AI wastes all their faith into inquisitors on cities without a major religion without any use?
    I have no clue why this additional rule was implemented. Its such an unnecessary complication of rules.
     
  3. azum4roll

    azum4roll Emperor

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    They won't waste inquisitors. I've checked it in my games.

    Still, the rule shouldn't exist in the first place.
     
    vyyt, Maxxim69 and Maximo the Xth like this.
  4. tu_79

    tu_79 Deity

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    https://forums.civfanatics.com/threads/missionaries-and-inquisitors-new-logic.663969/
     
    vyyt and JamesNinelives like this.
  5. John.B.C

    John.B.C Warlord

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    Wasn't the rule 'removed'? If I remember correctly from the beta before this patch, I could use inquisitors in cities without a majority religion.
     
  6. tothePAIN

    tothePAIN King

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    I believe the inquisitor rule is gone. I've been able to use inquisitors on cities without a majority religion.
     
    azum4roll and JamesNinelives like this.
  7. DeAnno

    DeAnno Prince

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    One thing I'm noticing in my games is sometimes you're safe due to circumstances of neighbors or positioning of cities and defensive lines, but your army is still a little (or a lot) substandard. In these cases AIs can be bribed into war with you easily and you'll often be in a lot of fake wars at once.
     
    JamesNinelives likes this.
  8. Milae

    Milae Warlord

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    Yea the transition from ancient to classical and beyond is quite jarring tbh. I'd still be in favour of cost reductions for AIs instead as I think that would be smoother but this patch was a pretty big improvement to previous.
     
  9. JamesNinelives

    JamesNinelives Emperor

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    It is? I didn't notice. Good to know!
     
  10. SuperNoobCamper

    SuperNoobCamper Prince

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    I got Japanese musicians sent on tour to my cities in medieval era instead of creating a great work... pretty sure that's not optimal (Emperor difficulty)
     
    LifeOfBrian likes this.
  11. fahte

    fahte Chieftain

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    Hi everyone,
    This is my first ever message on the board. First of all I would like to say that I very much appreciate the efforts of developers.

    Among the (possible) bugs I have I encountered so far in this version are:
    - I cannot produce Inquisitors unless I own a religion. My primary religion has been Hinduism (founded by India) and I couldn't produce Inquisitors until I captured the holy city of Islam from Babylon. From that time on I was able to produce Inquisitors for Hinduism (I am still keeping my primary religion as Islam cannot withstand the pressure).
    - I cannot receive global monopoly bonus from Porcelain. There is no embargo/ban whatsoever. (see images below --I cannot capture screenshots for whatever reason, so I had to take photos!)
    x.jpg y.jpg
     
    JamesNinelives likes this.
  12. bef1993

    bef1993 Chieftain

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    Tried to start a new game on the Communitas map, but it kept crashing before I saw the loading screen. Switched to Continents and it worked. Anyone else experienced this issue?
     
  13. Drakle

    Drakle King

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    Some of the ai strategy towards city-states is odd. I just saw Austria dump a Great Diplomat on a city-state they already have well over 1000 influence in and no close competition, even as they seem to lack friendships in some other cities. The AI should really focus on grabbing friendships with everybody, over dumping influence in safe ground.
     
    Last edited: Oct 24, 2020
  14. AndreyK

    AndreyK Warlord

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    Do you have Exchange Markets policy from Statecraft tree?
     
    JamesNinelives likes this.
  15. fahte

    fahte Chieftain

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    Well no. My mistake, thanks for pointing out.
    My first complaint stands though --I hope that is not a bug either.
     
    JamesNinelives likes this.
  16. tu_79

    tu_79 Deity

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    Try Communitu_79a, it's developed from Communitas and the resource generation in VP was modified to fit this last map, making it lose compatibility with the old one. We plan to fix it.
     
    JamesNinelives likes this.
  17. Solic

    Solic Chieftain

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    Did you enhance your religion using a second great prophet? That is necessary to be able to build Inquisitors.
     
    JamesNinelives likes this.
  18. AndreyK

    AndreyK Warlord

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    I think that he didn't found a religion, that why he is not able to produce inquisitors
     
    Skidizzle likes this.
  19. JamesNinelives

    JamesNinelives Emperor

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    He owns India's holy city though. So I think the issue would be that India didn't enhance their religion before it was captured. Whereas Babylon did - hence why he was able to build inquisitors after that.
     
    tu_79 likes this.
  20. AndreyK

    AndreyK Warlord

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    Why do I get no notification when great works are stolen? I play large map, Japan, so in Renaissance I have 16 cities and many GW. I check GW positioning like once in 10-15 turns, and only now see that someone stole GWks from me. I don't want to see who exactly stole it, but would like to get a notice that my GW is stolen.
     
    Skidizzle likes this.

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