comatosedragon
Emperor
819 mb patch downloading right now. Have not found notes yet.
1.0.0.56
1.0.0.56
Last edited:
Curious why this got prioritized.Added new replay option to Wonder completion movies
[BALANCE CHANGES]
- Cities can no longer receive yields from more than one regional building per type; they take the highest (ex. production from multiple Factories) EXCELLENT CHANGE BUT IT SHOULD COME WITH AN OVERALL PRODUCTION DECREASE
- Decreased production costs of Wonders progressively
- From the Industrial era (about -10%) to the Atomic era (about -40%). GOOD with the previous change
- Decreased production costs of all Space Race Projects by 40%. GOOD with the previous change
- Increased research costs of Technologies and Civics progressively
- From the Industrial era (about +5%) to the Information era (about +20%). NOT ENOUGH
- Improved clarity on Warmongering penalties associated with taking a civ’s final city UNCLEAR
- Most Civilization unique districts now require population to construct (like normal districts) GOOD
[AI TUNING]
- Improved AI Deal negotiations and analysis
ugh. Granted, they had to do SOMETHING, but my gut reaction is that they over-reacted here. Now the industrial revolution will be completely meaningless...just build 1-2 factories for your entire empire and get +3 production in each city. That's pretty bad...Cities can no longer receive yields from more than one regional building per type; they take the highest (ex. production from multiple Factories)