Does it look like the Civilization 6 city loyalty will be returning?
I will add, I kind of like how Civilization 4 did city flipping, with you having to actually spread your culture to that city and so on. I liked that your culture generation was directly tied to that in Civ4 but at the same time I also liked having it be its own separate thing as loyalty (I am not sure which was better). Like thematically I feel having it be based on culture feels better and looks better but from a game play view having loyalty works better maybe, especially since culture was used for other things in Civ 6.
Whatever the case, hopefully, city flipping returns as I like being able to aggressively conquer the world "peacefully". I will say, at times, in Civilization 6, that it was a bit too easy. Especially with the AIs.
I will add, I kind of like how Civilization 4 did city flipping, with you having to actually spread your culture to that city and so on. I liked that your culture generation was directly tied to that in Civ4 but at the same time I also liked having it be its own separate thing as loyalty (I am not sure which was better). Like thematically I feel having it be based on culture feels better and looks better but from a game play view having loyalty works better maybe, especially since culture was used for other things in Civ 6.
Whatever the case, hopefully, city flipping returns as I like being able to aggressively conquer the world "peacefully". I will say, at times, in Civilization 6, that it was a bit too easy. Especially with the AIs.