As if it wasn't enough to have the "raging barbarians" setting produce hordes of lizardmen, skeletons, and goblins after turn fifteen or so, now they all have +1 strength. And then the warriors that show up at turn 100 are at strength 4, as are the goblins. And do they bother the AI at all? No. Sorry, but facing 18-25 of these guys a turn, often in stacks of three to five or more, is just too much. Maybe there should be a lots of barbarians option in addition to the insanely strong barbarians that only attack the player option we have now. 4 strength goblins? Come on.