CivPartisan
King
Welcome to all play testers!
Here is version .08 of Mars2! Ancient Mars. This is a zip file of about 467 KB.
It contains the necessary graphics, scenario, and text files for the patch.
There is a readme.txt file included so I will not go into details here. I am
assuming that you know how to play and install a scenario in Civilization II Multiplayer Gold. If you have some other version you are welcome to try it
as it is a file written in classic civ format.
Download the file here.
Enjoy!
CivPartisan
LEARN ABOUT THE INCARNATION OF THIS SCENARIO BELOW
=============================================
Hello Everyone!
I'm finally getting near to the release of a brand new scenario...one that was lost...then found...completely lost...rebuilt...partially lost...and at this point I have to say that I have gone overboard with backups...
Mars 2!
When I first played John Possidente's Mars Now! scenario, I was very pleased with such a fine piece of work. Yet, I was expecting (for some reason) a scenario entirely alien. Don't ask me why--I was just wanting to play a completely different planet without humans. So, I went to work on this one, but it never really took off. I later produced the classic civ 2 version (a modpack) of the Mars Now! FW scenario and walked away. I later decided that I was still not satisfied and worked on this scenario again. It's gone through several incarnations, none of which have ever been fully released, but here is the current story so far:
=Save the Planet!=
One million years ago an alien orb crash landed on Mars. The orb began to transform the planet and breed strange mutant creatures to dominate the planet's ecosystem. The surviving population on Mars must struggle to terraform portions of the planet to rebuild their future.
But politics, ideas and religion have separated them to a point no one can be trusted. Choose one of these seven factions to rebuild the red planet and unify Mars by force if necessary. Your best efforts may be to discover a way to defeat the alien orb that threatens the red planet's future.
CAUTION: Mars has become an unfriendly planet, overrun with Oculas, Tenticles and Nauticals on land and sea. These unfriendly creatures are powerful beasts that appear without warning and will challenge your exploration! Good luck!
Here are a few new screen shots to wet your whistle:
I will probably make this available for download soon, as I am doing a little testing now and hammering out some kinks. The beta will probably be without sounds. There are a lot of cool changes already but there is more to be done. This mod can be played as a bloodlust or a building scenario, but the scenario itself is meant to rely heavily on events (most of which have yet to be written). You will most likely find yourself doing a combination of the two, possibly panicking at times and hopefully singing songs of victory at others. More files to follow.
Cheers!
CivPartisan
Here is version .08 of Mars2! Ancient Mars. This is a zip file of about 467 KB.
It contains the necessary graphics, scenario, and text files for the patch.
There is a readme.txt file included so I will not go into details here. I am
assuming that you know how to play and install a scenario in Civilization II Multiplayer Gold. If you have some other version you are welcome to try it
as it is a file written in classic civ format.
Download the file here.

Enjoy!
CivPartisan
LEARN ABOUT THE INCARNATION OF THIS SCENARIO BELOW
=============================================
Hello Everyone!
I'm finally getting near to the release of a brand new scenario...one that was lost...then found...completely lost...rebuilt...partially lost...and at this point I have to say that I have gone overboard with backups...
Mars 2!
When I first played John Possidente's Mars Now! scenario, I was very pleased with such a fine piece of work. Yet, I was expecting (for some reason) a scenario entirely alien. Don't ask me why--I was just wanting to play a completely different planet without humans. So, I went to work on this one, but it never really took off. I later produced the classic civ 2 version (a modpack) of the Mars Now! FW scenario and walked away. I later decided that I was still not satisfied and worked on this scenario again. It's gone through several incarnations, none of which have ever been fully released, but here is the current story so far:
=Save the Planet!=
One million years ago an alien orb crash landed on Mars. The orb began to transform the planet and breed strange mutant creatures to dominate the planet's ecosystem. The surviving population on Mars must struggle to terraform portions of the planet to rebuild their future.
But politics, ideas and religion have separated them to a point no one can be trusted. Choose one of these seven factions to rebuild the red planet and unify Mars by force if necessary. Your best efforts may be to discover a way to defeat the alien orb that threatens the red planet's future.
CAUTION: Mars has become an unfriendly planet, overrun with Oculas, Tenticles and Nauticals on land and sea. These unfriendly creatures are powerful beasts that appear without warning and will challenge your exploration! Good luck!
Here are a few new screen shots to wet your whistle:



I will probably make this available for download soon, as I am doing a little testing now and hammering out some kinks. The beta will probably be without sounds. There are a lot of cool changes already but there is more to be done. This mod can be played as a bloodlust or a building scenario, but the scenario itself is meant to rely heavily on events (most of which have yet to be written). You will most likely find yourself doing a combination of the two, possibly panicking at times and hopefully singing songs of victory at others. More files to follow.
Cheers!
CivPartisan
