Discussion in 'CivBE - General Discussions' started by Jimmyh, Apr 13, 2014.
Found on the internet!
Yay! Thanks for posting these.
I feel a little dumb though that I just posted my analysis of the older screenshots a minute ago. XD
Wow. Thanks a lot for sharing those friend.
I want to play this game, definitely.
It looks like Alien Ruins are just like Ancient Ruins and there seems to be an improvement that can create cultural boundaries away from your "city".
I like how there's crabs in the alien sea, with seagulls flying over it.
Haha, I guess this is very early version
Definitely made with Civ5 engine. Personally I have nothing against that.
I actually hope it is, so I don't have to buy a new computer, lol.
Amusing to see the placeholder assets from Civ V still in there.
Are you going to do your Analyst page for this, Arioch?
I don't know yet. I'm not sure how much information there'll be to work with. It seems like there are a lot of dynamic elements to the world, the aliens, and the players' units.
I think it's a city, see this concept art from a preview article:
That's probably how a city looks like after being founded, assuming the crawler-like vehicle is indeed a "settler". They are hiding the UI, I guess, because it's unfinished (if you look at the 2nd screenshot, you can see hints of the UI and it looks like basic outlines).
So it looks like France, China and Indonesia are included as nations so far.
If that is the case, then it would seem that a new city only starts with one or no adjacent tiles.
Where did you find this information, especially the part about Indonesia?
It's not true though. All the civs in this game are fictional conglomerates.
I expect that's the outpost described in the Jeuxvideo article.
The unit is called a colonist and it transform into an outpost !
He's speculating based on the colored borders seen in the screenshot. I don't think it means that China and France will be in the game at all, but I presume that's where he's coming from.
That would fit with what has been said about how outposts struggle to support themselves at first and eventually become proper cities, i think in the french article again.
There are some elements here that are clearly holdovers from Civ V: the crabs, marble, uranium, ancient ruins, and the modern caravan unit. I wouldn't assign too much importance to the colors of the borders in these shots since they clearly have placeholder assets in them.
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