Slave
Chieftain
I'm a rookie only beaten one game on Cheftian
I imagine these games will be very useful even to those not playing, and if the ideal is realized, someday there may be a link to the respective threads stating "Before you play a SG, read through these games first"--that's my hope anyway.
Originally posted by Pagan
Hey CrTh, I'd suggest to almost make teams of 4. I know I can't play normally on Tuesdays and sometimes I can't on Thursdays nights... and I can only play weeknights or weekends as I'm a working man. It makes it hard to pass this around so quickly when you might have people gone.
But I am the rook and this is your game, I'll go with the flow.![]()
Originally posted by Ihmotep
Can we use an official world map?
I haven't played on that yet. That kittenofchaos map seems pretty cool as it has the real start position of civs
Originally posted by Zed-F
Ok, what the heck, sign me up. BUT, I have to stipulate, for my game it must be on a small or tiny map, as I don't have time for anything larger. This will likely mean we go for a conquest/domination victory, unless we want to restrtict victory conditions or get variantish.
I am normally a builder, and can give reasonably good advice on those lines. I won't claim to be an expert micromanager (too fiddly for me) but I know the general principles if anyone wants advice there as well. I don't claim to have any special knowledge about how to prosecute a war, nor about diplomacy, so if you want advice there, best try another game. This of course assumes you want to bother organizing teams on the basis of which people want to work on what aspect of their game.
Originally posted by LKendter
OK -
Add 1 vet to the list.
My group better get use me
1 - Barracks / vet troops
2 - MicroManage city building wonders
3 - Not researching steam power / factories in the IA - they key point for the human player.
Originally posted by Readylander
One last suggestion to all the players in these games - SG's are meant to be fun. You can learn alot and meet some great people. Other players may make decisions that you don't like or agree with but don't be too harsh with them. Use the resulting position as a learning experience and challenge - why did they do what they did and what can you do to get a win from the current position.