charmangler
Chieftain
- Joined
- Sep 25, 2010
- Messages
- 3
First off I'd like to say that I love these forums. I've learned a ton. Being totally new to the series (played the demo the day before retail was released, knew I was hooked) I guess I don't have the same qualms that players of previous civ iterations do. To me, this game is fun.
Questions:
I see all these posts talking about a variety of wins and game scenarios. How are you all completing so many games? It takes me upwards of 5 hours minimum to get a tech win, and that is on normal difficulty. I assume you all are playing more efficiently than I am, but the implied volume of games played on these forums is staggering to me.
For city specialization, should production centers ideal final version be half farms and half mines? I don't see any other way to support a 15+ city pop dedicated to hammers.
Should the only difference between a military production city and a wonder production city be the choice of buildings (e.g. barracks)? What I mean is, should the tiles be pretty similar in layout?
How do I achieve the 'afraid' status from AI? I had it once from Germany and he had a much larger army.
Even with all luxuries I still need to build happiness buildings in all cities to stay above negative. This regularly gimps me when I'm primed for some military takeovers. Is this normal?
If I'm planning on going for a tech or military win, is it best to basically ignore culture after my initial growth spurt?
How do I get the overhead 2d tile view?
Questions:
I see all these posts talking about a variety of wins and game scenarios. How are you all completing so many games? It takes me upwards of 5 hours minimum to get a tech win, and that is on normal difficulty. I assume you all are playing more efficiently than I am, but the implied volume of games played on these forums is staggering to me.
For city specialization, should production centers ideal final version be half farms and half mines? I don't see any other way to support a 15+ city pop dedicated to hammers.
Should the only difference between a military production city and a wonder production city be the choice of buildings (e.g. barracks)? What I mean is, should the tiles be pretty similar in layout?
How do I achieve the 'afraid' status from AI? I had it once from Germany and he had a much larger army.
Even with all luxuries I still need to build happiness buildings in all cities to stay above negative. This regularly gimps me when I'm primed for some military takeovers. Is this normal?
If I'm planning on going for a tech or military win, is it best to basically ignore culture after my initial growth spurt?
How do I get the overhead 2d tile view?