New Unit: Arab Swordsman

ripptide

Lost in the wastelands
Joined
Dec 29, 2002
Messages
738
And yep Kal, it has standard Civpedia icons fer ya ;)

Arab Swordsman
 

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  • Arab Swordsman.jpg
    Arab Swordsman.jpg
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Really nice, riptide -- both of 'em! :thumbsup:
 
Ah, riptide, this guy looks awsome.
Some minor problems though... :( I may try to make a fixed version when I've got some time, its definately worth it.

#1 still a bit big, It difficult to judge the size of human units properly, I still muck up now and then. Thats why I stick to a base model who I've got to just about perfect size. I can fix this with stephs multi unit storyboard builder.

#2 Shadow is a shade to dark. This is also some thing that can be changed, easiest way is to adjust the pallette.

#3 Not sure how it works out in game, but Iv'e found that you can sometimes have problems with overly long run animations not showing up properly, as they are cut off very early. Like I say, I've not tested it, so if someone can that'd be great (unless riptide already has :) ). can be fixed, but only if its a problem.

other than that its superb, lots of detail and very good animations, the attack being especialy great.
 
thanks all)
and thanks for the critique SM, I need as much feedback on these things as possible. I still seem to be having some probs with the P5 render engine for lighting but I'll keep gimmicking it ). And I didn't know about that run issue, I probably should have kept it around 20 frames but thats another one to work on. Just gives me something for a .v2 if needed :)
 
He goes perfectly with spear-stickin' buddy!

I was waiting for someone to post a new unit today, n by that I'd decide what
sort of new mod to begin work on. Mid-east civs it is! :goodjob:
 
These will help my Next Big Project alot. If I ever get around to it, that is.
 
What can I say? We've been needing this for a long time. Thanks. :goodjob:
 
great unit ripptide! :goodjob:
 
the link doesn't work
 
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