New Unit: Police Car - April 28-2012

Vuldacon

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You say the Streets are corrupt in your Game... This Unit can help you "Keep the Peace" :)

This a Modern but older Black and White Police Car and the driver will not hesitate to Run Over enemies for you :lol:

I needed this Police Car and Wonder for the Police Station in EFZI2 Complete but some of you might also have a use for them.

full
full


Included Wonder:
full


In Game animations slightly vary from this preview:
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Included Files:
PoliceCarDefault.flc
PoliceCarRun.flc
PoliceCarFortify.flc
PoliceCarAttack.flc
PoliceCarDeath.flc
PoliceCarFidget.flc
PoliceCarVictory.flc

Sounds:
PoliceCarRun.wav
PoliceCarFortify.wav
PoliceCarAttack.wav
PoliceCarDeath.wav
PoliceCarFidget.wav
PoliceCarVictory.wav

PoliceCarLarge.pcx, PoliceCarSmall.pcx
PoliceCar_units_32.pcx
Alternate Civilopedia Images with different colored backgrounds.
Wonder Images: Civilopedia large and Small, Buildings Large and Small and Wonder Splash.
extra sound
Adjusted .INI File

You can download the File here
 
Last edited:
Thanks Ozy... The Police Chief told his deputies to Run Over the Zombies with their Cars when possible to conserve the much needed ammunition on Paradise Island... at least that is how I explain the Attack :lol:

I guess it could be an extremely disgruntled Policeman who has been working too many hours or a "Dirty Harry" type :lol:
 
Nice to see more new modern units! Thanks a lot!

Appart from bring me back memories from "Hill Street Blues" series (even if this B&W car is more LAPD than NYPD) it remembers me a certain "Heat" scene... or even the "real life" 1997 North Hollywood shootout at the Bank of America. ;)
 
Great work with the look, the lights, the smoke effects, the animation... everything! :goodjob::)
 
Well I won't download it now, I'll wait for it to come out with EFZI.
 
Great Police Car , really love it now i know where that unit can be put into :)
Great work Vuldacon


Wayyywooo...Woowoo :cool:

Spoiler :
Your under arrest for drinking too much(smirnoff)
 
Thanks for the comments guys and happy some of you can use the unit.

The Palette was a chore due to the Anti-aliasing and Red and Blue colored Lights against the Magenta Background so the unit required more work than I would have preferred but I managed to work it all out with Post Rendering work.

For the Light Bar, I used Two Probe Lights, Four Spot Lights and Two Transparent Balls to try to get the illumination I wanted. The White Top on the Car made lighting difficult because we cannot get any brighter than White.

Balthasar, Thanks and yes, the Preview uses the Alpha.pal palette and that does not really show the Unit or the illumination of the lights as well as darker terrain in a Game so the Unit does look much better in game than the preview :)
 
Sweeeet. :goodjob: A useful complement to NavyDawg's.

Now strap a minigun and rocket launcher on this baby and we could go Streets of SimCity.
 
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