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New Units: The Might of Rome

Discussion in 'Civ3 - Unit Graphics' started by BeBro, Sep 26, 2003.

  1. BeBro

    BeBro King of the Krauts

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    Ok, the update for the Romans is ready. They have better anti-alias, some reworked, and some totally new anims.

    I also attach units32 icons for all units here (in case you already have them you don't need them again - these are the same as in the earlier version). Animated previews in the post(s) below :)

    Auxilia cavalry
    http://www.civfanatics.net/uploads8/Auxilia.zip

    Early republican legio
    http://www.civfanatics.net/uploads8/EarlyLegio.zip

    Late republican legio
    http://www.civfanatics.net/uploads8/LateLegio.zip
    Please make sure you use the fixed AttackA anim (attached here in this post)

    Imperial legio
    http://www.civfanatics.net/uploads8/ImperialLegio.zip

    Updated attack sounds
    Dl the attached file snd.zip. It contains two modified attack sounds and new ini files for the three legionaries. Copy the sounds and the proper ini file in the folder of your legionarie(s) to use them .
     

    Attached Files:

  2. BeBro

    BeBro King of the Krauts

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    Auxilia preview: fidget > fortify > attackA > attackB :)
    (as always speed is faster in-game) - oh and red is civ color
     

    Attached Files:

  3. BeBro

    BeBro King of the Krauts

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    late republican legio preview: attackB > victory
     

    Attached Files:

  4. BeBro

    BeBro King of the Krauts

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    Early republican death anim preview
     

    Attached Files:

  5. BeBro

    BeBro King of the Krauts

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    imperial legio preview: default > fidget
     

    Attached Files:

  6. BeBro

    BeBro King of the Krauts

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    auxilia attack B
     
  7. hetairoi22

    hetairoi22 Of the House of Eorl

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    Looks great! Going into my game straight away! :D
     
  8. Steph

    Steph Multi Many Tasks man Retired Moderator

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    Grmpf... How can I finish the 3rd era of my mod if I come back to the first era every week because of genius like BeBro that makes me add units again and again...
    Grmpf...
     
  9. aaglo

    aaglo Furioso!

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    Very nice, Bebro. :thumbsup:

    Are you the guy, who said:"animating horse run is much easier than animating human run/walk?" And by god, that run looks fantastic :)
     
  10. Yoda Power

    Yoda Power ✫✫✫✫✫✫✫

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    Great units BeBro :goodjob:

    on a side note: it seems unit packs have become a fashion:hmm:
     
  11. aaglo

    aaglo Furioso!

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    Yeah... similar units in huge packs. That's silly - you can increase easily your post-count, if you post all units separately... ;) :rolleyes: j/k

    Packs are great, but there's one downside (especially on slower connections): If you need only one unit of the pack, you still need to download all units (but needing only one from a bunch of such great units would be very rare - almost stupid ;) )
     
  12. Steph

    Steph Multi Many Tasks man Retired Moderator

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    And how do yu think I've got my 2000+ posts :D ? Beside posting silly comment about yours?
     
  13. spincrus

    spincrus sol invictus...

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    Great units! My only suggestion would be to smoothen up the graphics a little bit, if possible. They look a little too sharp, IMHO.

    Still a great job, I have to admit.
     
  14. Steph

    Steph Multi Many Tasks man Retired Moderator

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    Warning : all the units have the infamous "ghost pixel" in the E orientation of AttackA (it's also probably in the SE and SW).
    A "ghost pilum" stays in air when it reaches the edge.
    To avoid this, check that you have 2 empty columns of on the right side of each frame. No part of the animation can touch the right edge.
     
  15. BeBro

    BeBro King of the Krauts

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    Damn, how´s that possible - I swear I checked it :(

    Sorry guys, seems I have to do an update despite I didn´t want to do so. Ok I will fix that asap
     
  16. BeBro

    BeBro King of the Krauts

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    OK, the link to the updated full zip is in the first post.

    Sorry again, but sometimes **** happens ;)
     
  17. zulu9812

    zulu9812 The Newbie Nightmare

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  18. Kryten

    Kryten Smeee heeeeed

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    Excellent, excellent, excellent! :goodjob:
    Now the only two remaining units required for the Romans is an Imperial Auxiliary and an Imperial Archer. ( ;) )

    Far be it from me to suggest any stats for these lovely new units....
    ("That has never stopped you before Kryten!" :rolleyes: )
    ....but may I offer the following:-

    Republican Legionary = attack 3, defence 2, move 1, requires NO resources, available with Iron Working, costing 30.
    Imperial Legionary = attack 3, defence 3, move 1, requires iron, and is available with Monarchy, costing 30.
    Auxiliary Cavalry = attack 3, defence 1, move 2, requires horses (obviously), becomes available with Monarchy, costing say 40.

    :)
     
  19. tjedge1

    tjedge1 Writer of writerly things

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    Woohoo. More units for my fantasy mod! I feel like it's Christmas or Hanekuh or something.:crazyeye:
    Did I spell that right?:confused:
     
  20. zulu9812

    zulu9812 The Newbie Nightmare

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