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New Venture Beat Article 5/10/12

Glassmage

The Desert Flame
Joined
Apr 23, 2011
Messages
1,667
Location
USA
WOOO Prophet improvement!!!! Also more reasons to build Scouts early for Faith bonus from ruins.
 

Pouakai

It belongs in a museum.
Moderator
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Jun 16, 2010
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Aotearoa
Bit dissapointed by what I'm seing from the Smoky Skies scenario. They've had so long to do this, and they're reusing icons, colours and city lists. I believe SE of the city is definately an airship, seperation from the shadow
 

shaglio

The Prince of Dorkness
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Jun 15, 2001
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Lawrence, MA, USA
I know there are going to be new ships, but did we know there was going to be one at Navigation?
 

comatosedragon

Emperor
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May 5, 2008
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1,171
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Rockingham VA {616}
"It still takes time for the computer to resolve battles and move through turns, but it is faster than the base game is now. That is an important improvement because I used to get a little pang of boredom each time that I hit the turn button. I almost felt like I could get up and get a snack and then come back."

This is awesome, and something nobody else has mentioned, as far as I know. I was hoping for a snappier, faster turn time, and it looks like it may actually happen!
 

MadDjinn

Deity
Joined
Jan 28, 2011
Messages
4,554
"It still takes time for the computer to resolve battles and move through turns, but it is faster than the base game is now. That is an important improvement because I used to get a little pang of boredom each time that I hit the turn button. I almost felt like I could get up and get a snack and then come back."

This is awesome, and something nobody else has mentioned, as far as I know. I was hoping for a snappier, faster turn time, and it looks like it may actually happen!

some optimization will be very very nice to get. But we'll never get to a point where there's no timed break between turns, given that the AI does actually need some time to think.
 

CivilizedPlayer

Warlord
Joined
Jan 26, 2012
Messages
222
The military units now include World War I-era tanks, planes, machine gunners, and artillery

Does this confirm a new artillery unit, or does it just mean that the previewer is mistaken? To my knowledge, there's been no mention of a new arty unit, but it would be welcome. However, he did demonstrate that he's not familiar with all the nuances of the game, so it's possible that he made a mistake, and he's just referring the the arty we already have in-game. Thoughts?
 

Guandao

Rajah of Minyue and Langkasuka
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Mar 30, 2011
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5,698
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New York City
Most of the work for the scenario was prolly done on Into the Renaissance.
Smoky Skies's scenario map doesn't look too interesting, just a bunch of islands
 

Eagle Pursuit

Scir-Gerefa
Moderator
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Aug 12, 2010
Messages
16,746
The artillary we already have seems pretty WW1 style already I think. He probably got a little carried away.
 

MadDjinn

Deity
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Jan 28, 2011
Messages
4,554
Most of the work for the scenario was prolly done on Into the Renaissance.
Smoky Skies's scenario map doesn't look too interesting, just a bunch of islands

all new units, not just renamed versions of current ones, plus a completely different win style? That takes some effort.

The map *is* likely just a random one though, since that one doesn't look like anything iRL.
 

Gintoki89

Warlord
Joined
Apr 16, 2012
Messages
214
Oh hey, GPs have a terrain improvement! I remember there was questions as to whether they'd have an ability like that.
 
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