When aggressive barbarians are activated, the area becomes extremely inhospitable after a while. But, this allows you to wage two wars at the same time, when the enemies come from three sides - they simply cannot get through the crowds of barbarians and their camps. Very funny.
If a pathfinder finds two ruins - an upgrade to a scout and a map of the area, then you get a scout with 70 experience points. And 70 experience allows you to take 3 upgrades: +10 healing per turn, + 50% defense, and active regeneration. It turns out a super unit that is able, with some help, to simply hold back crowds of enemies.
If a pathfinder finds two ruins - an upgrade to a scout and a map of the area, then you get a scout with 70 experience points. And 70 experience allows you to take 3 upgrades: +10 healing per turn, + 50% defense, and active regeneration. It turns out a super unit that is able, with some help, to simply hold back crowds of enemies.