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New Version - April 20th (4/20)

Discussion in 'Community Patch Project' started by Gazebo, Apr 20, 2018.

  1. ridjack

    ridjack King

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    Mar 12, 2017
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    658
    Not OP, just feels weird. Something a little strange in my head about "meeting" the city that I've known for hundreds of years and having influence with them.
     
  2. Gazebo

    Gazebo Lord of the Community Patch Supporter

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    Well it's a new independent government that you're meeting.

    G
     
  3. pineappledan

    pineappledan Deity

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  4. ridjack

    ridjack King

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    Fair enough. I don't think I had really considered how "Father Governs Children" would sort of work in the role playing context, so to speak, but I guess if Ram is getting his influence because he's well-known for 'helping out the little guys' or some such thing, this new CS feeling positive towards him makes sense.
     
  5. ElliotS

    ElliotS Warmonger

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    Maybe because they're like "Hey, ur Siam! Protector and friend of city states! We just became a city state. Keep out butts alive plz?"
     
    bigcat88 and ScooterDWiebels like this.
  6. Gazebo

    Gazebo Lord of the Community Patch Supporter

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    What about butts dead?

    G
     
  7. ridjack

    ridjack King

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    I audibly groaned, loud enough to concern my wife.
     
    Gazebo likes this.
  8. Gazebo

    Gazebo Lord of the Community Patch Supporter

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    Another tiny hotfix uploaded. Fixes the zulu promotion quirk (don't know what happened to my master repo, but whatever) and the deal value UI quirk. Savegame compatible, link same as before.

    Link

    G



    Huh?
     
  9. Gothic_Empire

    Gothic_Empire AKA, Ramen Empire

    Joined:
    Aug 5, 2008
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    1,493
    You did me a solid bamboozle there, fren.
     
    Gazebo likes this.
  10. gwennog

    gwennog Warlord

    Joined:
    May 31, 2015
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    Male
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    France
    Hi Gazebo,

    I looked at the base sql for some Civilizations that I modified and I think you have not modified BuildFeatures for unique improvement (BUILD_EKI, BUILD_ENCAMPMENT_SHOSHONE, and BUILD_CUSTOMS_HOUSE_VENICE)
    I'am not sure because I'am not a SQL master but could you take a look ?

    upload_2018-4-22_7-49-32.png

    Thank you.
     
  11. CrazyG

    CrazyG Deity

    Joined:
    Oct 14, 2016
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    Location:
    Beijing
    I've conquered four cities, none of which had any buidlings remaining after conquest. Has this been changed, or just a streak of bad luck?
     
  12. Moi Magnus

    Moi Magnus Emperor

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    Mar 1, 2015
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    1,866
    Yes, you should be worried.
    It usually means that you have multiple version of the same mod in the MODS folder (ex: steam version+manual version), and the mod manager is buggy when it happens (evren if the mod is not enabled)
     
  13. pza

    pza Prince

    Joined:
    Oct 20, 2017
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    365
    bad luck. conquered several cities that had the usual range of buildings in them. or maybe there's something else going on, that cannot be generalized that much.
     
    CrazyG likes this.
  14. Paramecium

    Paramecium Prince

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    Jul 14, 2016
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    I checked and that is the confussing part for me, there are no ressources under Jakarta and Medan. I thought those ressources would spawn right after the foundation of the cities ...
     
  15. bigcat88

    bigcat88 King

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    Yes, first time they spawn immediately after conquer/found, second time when candi build. Just checked, in my new test game res spawn fine in all 6 cities.
    Maybe you have mod conflict. Try disable all mods except vox+ige, start a new game and do a quick test. After that if problem exist, I suggest you to create a GitHub thread with all info and logs and someone will help you.
     
  16. ryanmusante

    ryanmusante Regular Supporter

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    Ok, I never noticed this before and since I always use FULL VP I just changed the dependencies in the modinfos. Now, 4 depends on 3, 5 depends on 4, and 6 depends on 5. Now, it loads in correct order and everything after that I made a dependency of 6 so that all mod-mods come last. Would that mitigate possible issues?
     
  17. randomnub

    randomnub Prince

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    In the middle of a game I started after the tradition-buildings hotfix: 9 out of 9 CS (all I have discovered so far) are hostile. Bad rng, game hates me, or a sneaky bug? :(
     
  18. pza

    pza Prince

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    Oct 20, 2017
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    i have the same issue. they sometimes are all friendly or all neutral.
     
  19. Mitch.sp

    Mitch.sp Warlord

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    Jan 29, 2015
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    Curious, in various tests before I reported to github they're always neutrals. There's too a problem with influence decay rate being 1+1% instead of 1%.
     
  20. Infixo

    Infixo Deity

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