@Gazebo I just wanted to say I have had a couple of epic games of VoxPop with the latest patch and, while I've been a fan of it for over a year now, I am more than ever impressed with the scale of you and the team's achievements. I only play SP games and no harder than King, but there is really never a dull moment in these latest games. Somehow you have pulled off a very complex balance where the challenge is varied, evolving but remains very high throughout the game. No mean feat and one that 99% of 4X games fail at.
I am particularly pleased with how distress and other happiness needs have been toned down in the current version (or perhaps i have learned to deal with them) and how the AI's military prowess has been notably improved too.
I should probably leave it at that, with the compliments untarnished, but I know you guys like nothing but feedback (or else wouldn't you have stopped evolving VP long ago! right?). My only question with VP is that I feel like it funnels playstyles into fewer (or only one) pattern - i.e. as you have to keep up with everything (tech, culture, faith) even if you are going for domination. I feel like you don't have as much freedom as in vanilla (for want of a better example - I'm not here for you to remake vanilla civ!) to choose between a greater variety of more focused playstyles (i.e. just do culture for a culture win, tech win). Now, I'm still ambivalent about this and, on balance, what keeps me coming back to VP is the challenge of building the best Civ that spans the breadth of the currencies - whichever victory style I aim for. VP also succeeds in retaining my interest to the very end way beyond the point in most 4x games, because I often don't know how i'll win until i nearly do. These are all great positives, but the reverse of the coin is that I feel I play the same way each time (build everything!) and that choices of which Civ to play have, in the end, little consequence. That's not entirely fair - I appreciate the "flavour" difference and advantages of each civ, but gravitate invariably towards tech/culture/faith civs as my comfort zone. I also have yet to crack (or particularly enjoy) more domination oriented civs (Zulu, Rome, Mongols) or Venice. So, its possible that its not the game but the player who funnels playstyles....
Perhaps what i have is questions:
1.
@Gazebo and team, how do you think VP should be played? Are you expecting it to permit narrow/focused playstyles?
2. How do other players play VP? Do you play a full range of the civs or find yourself picking the same sort each time?
3. How should I play a domination win and what is fun about it for those that do?
4. How should I play Venice? Is the tall tradition/culture focus demoded now in favour of authority and a wide puppet empire?