Gilgamesch
Ancient Alien
Order/Crime
Since Gyogen is very busy, i will start this thread even when the new yield is his idea
So Gyogen created a new yield Order/crime, that will be included in the next version.
It works similar like the Health yield, and will affect the game, via buildings/technologies and policies.
*Buildings like the policy station will increase the Order in your empire and i.e buildings like the market will increase Crime.
The higher the crime yield the more the chance that some event may appaire in the game.
Gyogen can say more about this, iam just adjustig the new values into the current version, and miss some insight
Anyway if you would suggest and building/technology and or policy that should affect Order/Crime, let us now and we will see if we can include it.
Oh and all related buildings/technologies that effect Order will get the new Order/Crime icon in there name, similar like we did it with the Health parts.
Ok thats all..
All the best
Gilga
Since Gyogen is very busy, i will start this thread even when the new yield is his idea
So Gyogen created a new yield Order/crime, that will be included in the next version.
It works similar like the Health yield, and will affect the game, via buildings/technologies and policies.
*Buildings like the policy station will increase the Order in your empire and i.e buildings like the market will increase Crime.
The higher the crime yield the more the chance that some event may appaire in the game.
Gyogen can say more about this, iam just adjustig the new values into the current version, and miss some insight
Anyway if you would suggest and building/technology and or policy that should affect Order/Crime, let us now and we will see if we can include it.
Oh and all related buildings/technologies that effect Order will get the new Order/Crime icon in there name, similar like we did it with the Health parts.
Ok thats all..
All the best
Gilga