Scapegrace
Obvious Spambot
This cannot and probably will not end brilliantly, but I have a plan. See, I'm a huge Pokemon nerd. Like, a plays-religiously-on-the-Showdown-emulator, knows-more-than-is-healthy-about-EV-training, has-not-felt-the-soft-kiss-of-sunlight-in-weeks level of Pokemon nerd. I'm also extremely into Civ V, which you've probably guessed, what with me, er, posting here.
My plan is to combine the two in a mod pack that contains all the regions. Including the obscure ones. And make them as different as I can.
This will be fun. =]
So far, I've got ideas for the main six regions, but I need to play through a few of the other games again before I start. So, without further ado:-
THE PROBABLY-WAY-TOO-MUCH-WORK POKEMON REGIONS MOD!
Kanto (Champion Blue)
Start Bias: Avoid Forest
UA: Gifts of the Three Birds
Starts with either Marble, Incense, or Whales in range (randomly selected). Copies of that Luxury will produce +2 Culture and +2 Science in addition to their other benefits when improved and worked, rising to +3/+3 after Biology is researched, but may not be traded.
UB: Celadon University (replaces Oxford University)
1 Free Technology, (+2 Great Works of Writing slots in BNW), +2 Specialist slots for Great Engineers (if you started with Marble), Scientists (if you started with Whales), or Merchants (if you started with Incense).
UI: Power Plant (entirely new!)
Requires Electricity to build. +3 . +3 and +2 after Ecology is researched. May only be built on Atoll tiles.
Johto (Champion Lance)
Start Bias: Forest
UA: Ruins Of Alph
Archaeological sites generate Faith rather than Culture. The capital receives a free Pagoda once Writing is researched and a Golden Age has ended.
UB: Roosting Tower (replaces Castle)
+10 . +1 when the city owner is at peace. +1 per completed Policy Tree once Architecture is researched.
UU: Kimono Dancer (replaces Missionary)
+25 Religious Strength per Roosting Tower built, +1 Movement, +1 uses. Costs 300 rather than 200.
Hoenn (Champion Wallace)
Start Bias: Coast
UA: Titans Of Land And Sea
Naval Units gain +1% Combat Bonus for every Sea and Ocean or Hill and Mountain tile (randomly selected) controlled by Hoenn. This bonus is applied to both sets of tiles after researching Flight.
UU: Team Aqua Sub (replaces Submarine)
Can melee attack ships from previous eras, though still unable to attack cities. Starts with Prize Ships. Retains these abilities when upgrading.
UU: Team Magma Bomb (replaces Cannon)
Can move through Mountains and Hills with no penalty to movement. Has +250% Combat Strength against Cities founded on Hill tiles rather than +100%.
Sinnoh (Champion Cynthia)
Start Bias: Hill
UA: Cradle of Creation
Cities gain a +5% bonus to Food generation for every Great Prophet spawned.
UB: Trio Shores (replaces Garden)
+25% generation rate. +1 for every 3 Lake tiles owned by the city owner. +1 for every 3 Natural Wonders discovered by the City owner.
UU: Red Chain Warrior (replaces Rifleman)
28 . Starts with the unique promotion Red Chain, granting the unit +1 and +25% Combat Bonus against slower units and units with higher base . Costs 250 rather than 200.
Unova (Champion Iris)
Start Bias: Tundra
UA: Draconic Determination
All tiles may be worked. Mountain tiles have base 2 Production and may be improved with Mines, Ice tiles have base 2 Food and may be improved with Fishing Boats, and Snow tiles have base 2 Food and may be improved with anything at all.
UB: Lacunosan Wall (replaces Walls)
+5 , +50 City HP. Doubles the effectiveness of internal Trade Routes sent to the city; however, no international trade routes can be sent to or from there.
UB: Chargestone Facility (replaces Solar Plant)
+5 and +10% . Can be built on Cities founded upon Desert or Tundra tiles. May ONLY be built in a city that contains a Nuclear Plant.
Kalos (Champion Diantha)
Start Bias: Grassland
UA: Pays Des Etoiles
If a Great Person is used to generate a burst of points (eg. Discover Technology, Hurry Production, etc), the use also generates an amount of Culture equal to 10% of the other points generated and increases base Tourism by +2.
UB: Great Henge (replaces Monument)
+2 , +33% when building Archaeologists.
UB: Boulevard (replaces Hotel)
50% of Culture generated by Wonders in this city is added to Tourism. +50% from Great Works. +15% from incoming and outgoing Trade Routes.
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If anyone has some ideas for what to do for Orre, Almia, Ransei and so forth, please tell me. Otherwise, leave your comments below and tell me if you think this is worth doing. I look forward towatching you rip all these ideas to shreds hearing your views! =]
My plan is to combine the two in a mod pack that contains all the regions. Including the obscure ones. And make them as different as I can.
This will be fun. =]
So far, I've got ideas for the main six regions, but I need to play through a few of the other games again before I start. So, without further ado:-
THE PROBABLY-WAY-TOO-MUCH-WORK POKEMON REGIONS MOD!
Kanto (Champion Blue)
Start Bias: Avoid Forest
UA: Gifts of the Three Birds
Starts with either Marble, Incense, or Whales in range (randomly selected). Copies of that Luxury will produce +2 Culture and +2 Science in addition to their other benefits when improved and worked, rising to +3/+3 after Biology is researched, but may not be traded.
UB: Celadon University (replaces Oxford University)
1 Free Technology, (+2 Great Works of Writing slots in BNW), +2 Specialist slots for Great Engineers (if you started with Marble), Scientists (if you started with Whales), or Merchants (if you started with Incense).
UI: Power Plant (entirely new!)
Requires Electricity to build. +3 . +3 and +2 after Ecology is researched. May only be built on Atoll tiles.
Johto (Champion Lance)
Start Bias: Forest
UA: Ruins Of Alph
Archaeological sites generate Faith rather than Culture. The capital receives a free Pagoda once Writing is researched and a Golden Age has ended.
UB: Roosting Tower (replaces Castle)
+10 . +1 when the city owner is at peace. +1 per completed Policy Tree once Architecture is researched.
UU: Kimono Dancer (replaces Missionary)
+25 Religious Strength per Roosting Tower built, +1 Movement, +1 uses. Costs 300 rather than 200.
Hoenn (Champion Wallace)
Start Bias: Coast
UA: Titans Of Land And Sea
Naval Units gain +1% Combat Bonus for every Sea and Ocean or Hill and Mountain tile (randomly selected) controlled by Hoenn. This bonus is applied to both sets of tiles after researching Flight.
UU: Team Aqua Sub (replaces Submarine)
Can melee attack ships from previous eras, though still unable to attack cities. Starts with Prize Ships. Retains these abilities when upgrading.
UU: Team Magma Bomb (replaces Cannon)
Can move through Mountains and Hills with no penalty to movement. Has +250% Combat Strength against Cities founded on Hill tiles rather than +100%.
Sinnoh (Champion Cynthia)
Start Bias: Hill
UA: Cradle of Creation
Cities gain a +5% bonus to Food generation for every Great Prophet spawned.
UB: Trio Shores (replaces Garden)
+25% generation rate. +1 for every 3 Lake tiles owned by the city owner. +1 for every 3 Natural Wonders discovered by the City owner.
UU: Red Chain Warrior (replaces Rifleman)
28 . Starts with the unique promotion Red Chain, granting the unit +1 and +25% Combat Bonus against slower units and units with higher base . Costs 250 rather than 200.
Unova (Champion Iris)
Start Bias: Tundra
UA: Draconic Determination
All tiles may be worked. Mountain tiles have base 2 Production and may be improved with Mines, Ice tiles have base 2 Food and may be improved with Fishing Boats, and Snow tiles have base 2 Food and may be improved with anything at all.
UB: Lacunosan Wall (replaces Walls)
+5 , +50 City HP. Doubles the effectiveness of internal Trade Routes sent to the city; however, no international trade routes can be sent to or from there.
UB: Chargestone Facility (replaces Solar Plant)
+5 and +10% . Can be built on Cities founded upon Desert or Tundra tiles. May ONLY be built in a city that contains a Nuclear Plant.
Kalos (Champion Diantha)
Start Bias: Grassland
UA: Pays Des Etoiles
If a Great Person is used to generate a burst of points (eg. Discover Technology, Hurry Production, etc), the use also generates an amount of Culture equal to 10% of the other points generated and increases base Tourism by +2.
UB: Great Henge (replaces Monument)
+2 , +33% when building Archaeologists.
UB: Boulevard (replaces Hotel)
50% of Culture generated by Wonders in this city is added to Tourism. +50% from Great Works. +15% from incoming and outgoing Trade Routes.
---
If anyone has some ideas for what to do for Orre, Almia, Ransei and so forth, please tell me. Otherwise, leave your comments below and tell me if you think this is worth doing. I look forward to