hbdragon88
haunted by blackness
You know, a failed spy mission might be a good way for declaration of war, but not for you. You've just lost your inside access and what can you do...? I like knowing all I can about the enemy.
Originally posted by spoc148
On the foreign advisor screen, I can only view 8 civs...how do I view the other 8 that I am playing with? Thanks again.
spoc148
I always assumed so, although I can't remember an example. I rarely try to steal techs.Originally posted by Hygro
if you fail a tech steal with an embassy, can the other civ get mad?
Again, I assumed so since this is what the Civelopedia says (I think it just talks about distance, and that the tower must be in your territory). It certainly seems like I was getting it, although I haven't got that far very many times.Do radar towers work across enemy bounderies? (Say I want to attack a city that's 2 tiles away--within radar tower range. Can I get the bonuses from my radar tower at my border?
AFAIK the 2 tiles is counted to the tile the enemy is on, since that is the tile on which the battle actually takes place.When getting the bonus from the radar tower, do I have to be attacking from the radius, into the radius, or from AND into the radius?
Originally posted by moondoggi
I am playing the game of the month 18 and I can't build granarys or aquaducts in some of my citys, they are grayed out. I am in the middle ages and have the needed techs, as I can build them in other citys. Is this a bug or am I missing something?
Originally posted by moondoggi
btw This is my first Game of the month, and I recommend it to all. It is neat being able to share experiences with other Cfanatics. And a great way to learn how the more advanced players handel the same situation.
This is wrong. The rep hit is checked at the time you declare war. If you have units in enemy territory at that time, you get rep hit - if not, you don't. So you can freely move in units and attack the same turn as you declared the war without getting the rep hit.Originally posted by DiamondzAndGunz
If you want to avoid getting a rep hit in your situation, you would have to have no units in their territory the turn you declare war. That means you have to move your cavalry out, and you can't attack until the next turn. Not sure if you can move your units in immediately after declaring war, but I can guess that you can move them in as long as you don't attack the turn you declare war. I would probably wait an extra turn, though.
The GOTM is a great game, and I applaud cracker and his staff for what they are doing with it.Originally posted by moondoggi
I am playing the game of the month 18 and I can't build granarys or aquaducts in some of my citys, they are grayed out. I am in the middle ages and have the needed techs, as I can build them in other citys. Is this a bug or am I missing something?
Originally posted by Strider
At the bottom left hand cornor of your screen is the little thing that tells you how much money etc. you have. Well the far right of that thing is some small buttons. Click on the one labeled D and it will pop up all known civs... Click on the civ you want and it'll pull up the trade screen.