Newbie seeking advice

Joined
Aug 11, 2006
Messages
511
Hello there, I'm new to this game. I have the basic mechanics of the game down, but I need advice on some of the more advanced concepts and questions.

How do I know which city to speclize what? I often have a hard time deciding which city should speclize in great people and commerce. Building commerce city means using available land for cottages, but as the opportunity costs it reduces farms, which in turn limits the commerce city's population and growth. So idealy how much pop should a commerce city have?

How do you build a great people city? A production city? And reserach city?

How do I balance between developing my nation internally and developing my military? I play QingShiQuang often and I always develop too much internally and neglect the military, and become targets of other neighbouring aggressive states

I notice the AI doesn't really stack up on gold, is gold any important? Any reason i should stack up gold besides using it for universal suffrage?

What's a good Civic combo for QingShiQuang (Note I'm still playing the original CIV IV without the expansions, gettting the expansions soon)

I am playing the noble difficulty and I usually still have a hard time keeping up with the top AI player(s), any tips and strategies to improve my play?

Thanks a lot for the answers guys.
 
1) GP farm requires alot of food surplus(all iknow about gp farm)
Commerce city should be able to sustian itself without any farms at all.
You want to cottage grassland tiles for that reason.

2)City specialization is dependant on the land.
A production city would do well with lots of plains/hills.
Commerce(science) city with grassland and rivers.
A GP farm i think is good in a city with a good amount of seafood or just alot of food in general so you can support as many specialists as possible.
Example: Cow on grassland will give you 4F2H 4 food allows support for the worker working that tile but also support for another population point which could be used to work another tile(possibly gaining more of a surplus) or to support a specialist(which you want for a GP farm obviously).

3)Alot varies with this but generally checking the power graph(F9) allows you to see if youve fallen behind in military or not and if you have well then you know to pump military a bit. Also having a city or 2 that is mostly for pumping units should help.

4)You want gold to run a deficit research rate and lots of it to upg units.

5)Civics are situational.(sorry, have bts and dont know leader enough to say more)

6)Without knowing your general game plan/style or what exactly it is thats holding you back i cant say forsure.

I know many other will be much more help!

Hope that helps in even the slightest and goodluck civing!:goodjob:
 
Qin is Ind+fin in vanilla, right? So there ain't really *one* civic combo, though financial does go towards cottages, which means that the last civics in every category, except economy, is good. However, it depends on how many towns you have when they come online.
HR or representation is good. Bureaucrazy (misspelling on purpose) is very strong, but do have a capital that is either a production or commerce city.

Grassland is just better than plains, except when you plant your city upon it.
Many grassland hills = production city. Preferably with a food resource. Rive/grassland = commerce city (especially with financial).

Don't stack up on gold unless you want to upgrade some units. Only upgrade units that have promotions. It's often better to just build new units than to stall research with upgrades.

And what the others said.
 
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