News: 6otM 120 Announcement

Discussion in 'Civ6 - Game Of The Month' started by Knowtalent, Oct 2, 2021.

  1. Knowtalent

    Knowtalent Emperor GOTM Staff

    Dec 13, 2009
    Civilization VI - Game of the Month 120
    Welcome to the 120th game in the 6OTM Series! These games will allow new and old GOTM fans to try out the new features in Civ6 in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. We will be working to refine the 6otM concept as we move ahead with the series.
    Must Read!

    This is where you will start

    Kongo Unique Attributes:The Kongolese civilization ability is "Nkisi," which gives them +2 Food, +2 ; Production, and +4 Gold from each Relic, Artifact, and Sculpture, doubles the Great Writer, Great Artist, Great Musician, and Great Merchant points they earn, and allows their Palace to hold five Great Works. Their unique unit is the Ngao Mbeba (which replaces the Swordsman), and their unique district is the Mbanza (which replaces the Neighborhood).

    Spoiler :
    Special Ability:
    Unique AbilityReligious Convert may not build Holy Site districts, gain Great Prophets, or found a religion. However, he gains all beliefs of any religion that has established itself in a majority of his cities and receives an Apostle (of that city's majority religion) each time he finishes a M'banza or Theater Square district in one of his cities.
    Unique District: M'banza replaces the Neighborhood available with Guilds. Must be in a rainforest or woods. +5 Housing +2 Food +4 gold regardless of the tiles appeal
    Unique Unit: Ngao Mbeba is a unique melee unit of the Kongolese civilization. It replaces the Swordsman. It suffers no sight or movement penalties in woods or rainforests. receives a defensive bonus against ranged attacks, also does not require Iron to buils

    Information about threads associated with each individual 6otM -- Must Read if you are new to our Game of the Month![/COLOR]
    Spoiler :
    Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
    Spoiler :

    Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don’t be afraid to ask questions). It’s also used to discuss the game before you start, and post problems with opening the save. Once you have opened the save, DO NOT POST in the Announcement thread, even non game-related information. Instead use the next thread.
    Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.
    After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date and final score (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
    Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by date and score). We will issue medals to the top 3 winners (based on earliest date finished). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.

    File Upload System
    In development.

    This game runs for a month and ends 1 November 2021.

    Attached Files:

    Last edited: Oct 3, 2021
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  2. isopaha

    isopaha Chieftain

    Mar 18, 2008
    Helsinki, Finland
    Let's see here, would there be a way to utilize high culture and highly populous cities in gaining a quick science victory, instead of the typical approach of playing a non-science civ like a vanilla civ in pursue of a SV. Perhaps trying to gain a few early 15+ population cities with Rationalism civic? Would make sense to look for good adjacencies in this case as well.
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  3. Planktonic

    Planktonic Chieftain

    Feb 8, 2021
    Interesting thought. I've seen a few old civtrader6 videos about fast SV, and he always emphasized culture over science until pretty near the end of the game (although some of his strategies are no longer relevant with game changes).
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  4. the_sun

    the_sun Chieftain

    Jan 10, 2020
    The game details don't mention the monopolies & corporations mode
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  5. Tesuji

    Tesuji Warlord

    Oct 6, 2004
    I have played Kongo quite a bit in Immortal. Probably my favorite Civ for a no-war game throughout.

    Usually I’d go for a cultural win, but I have noticed Kongo tends to get quite easily ahead in science as well. For culture, there are a lot of wonders to be built. This should be particularly easy on Prince level. But maybe when focusing on science, less wonders are needed. The one you really, really need is Mt St Michel. I do hope there’s a marsh or flood plane near the starting location.

    That brings up the topic of the starting location. Settling SE looks very promising with a good mix of high food and high production.

    But let’s move the warriors first, see if we can see a marsh somewhere.
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