News:6otM110 Announcement

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Civilization VI - Game of the Month 110
Welcome to the 110th game in the 6OTM Series! These games will allow new and old GOTM fans to try out the new features in Civ6 in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. We will be working to refine the 6otM concept as we move ahead with the series.
Must Read!
We would like to ask you to abide by our most sacred rule: Don’t replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif, or Myself know (via Conversation (Private Message)) if you experienced a crash and how many turns you replayed. Gifting of cities is an exploit in a religious VC the AI cant see that it will lose if it accepts the cities. .
Civ VI - 6otM 110 Details:
Player (You):
Victory Condition:Domination but all other VCs are enabled.
Difficulty: Prince
Civs/City-States (including player): 8/8
Map Type/Size: Continents and Islands /Standard
Game pace: Standard
Game Modes. Everything except Barbarian and Corps
This is where you will start:
20210502164623_1.jpg

Kupe's Unique Attributes:
Spoiler :
.Bà Triệu Special Ability: Drive Out The Aggressors. Her units gain +5 Combat Strength when fighting on Rainforest, Marsh, or Woods tiles, and +1 Movement when they begin their turn on them, both of which are doubled if these tiles are in Vietnamese territory.
Nine Dragon River Delta,
All land specialty Districts can only be built on Rainforest, Marsh, or Woods tiles. Buildings on these features receive additional yields: +1 Culture in Woods, +1 Science in Rainforest, and +1 Production in Marsh. Woods can be planted with Medieval Faires, instead of Conservation.
Voi Chiến
  • Special abilities:
    • Can move after attacking.
  • Special traits:
    • Higher Combat Strength (35 vs. 30).
    • Higher Movement (3 vs. 2).
    • Higher Sight (3 vs. 2).
    • Higher Production cost (200 vs. 180).
Thành
  • Lower Production cost (27 vs. 54)
  • +2 Culture for every adjacent District
  • Provides Tourism from Culture adjacency bonus after researching Flight
  • Is not considered a specialty District and does not require Population
  • Provides no Great General point
  • Acquires Outer Defenses and Ranged Strike along with the City Center once Walls have been built
  • Blocks movement of foreign units to this tile, unless the District is pillaged
  • Spawns all land military units the city produces or purchases
  • Provides XP bonus to units built in it once buildings have been added to the District
  • When a Military Academy is built, parent city may also build units as Corps and Armies
  • Specialists provide +1 Production and 2 Gold each



Information about threads associated with each individual 6otM -- Must Read if you are new to our Game of the Month!
Spoiler :
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don’t be afraid to ask questions). It’s also used to discuss the game before you start, and post problems with opening the save. Once you have opened the save, DO NOT POST in the Announcement thread, even non game-related information. Instead use the next thread.
Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.
After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date and final score (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by date and score). We will issue medals to the top 3 winners (based on earliest date finished). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.




    • File Upload System
      [*]In development.
      [*]
    • This game runs for a month and ends June 2, 2021.
 

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