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News: 6otM79 Announcement

Discussion in 'Civ6 - Game Of The Month' started by leif erikson, Jan 14, 2020.

  1. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

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    Civilization VI - Game of the Month 79

    Welcome to the 79th game in the 6OTM Series! These games will allow new and old GOTM fans to try out the new features in Civ6 in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. We will be working to refine the 6otM concept as we move ahead with the series. Gifting of cities is an exploit in a religious VC as the AI cant see that it will lose if it accepts the cities.

    Must Read!
    Civ VI - 6otM 79 Details:
    Here is where you will start:
    6otM_79_Start.jpg


    Trajan's Unique Attributes:

    Spoiler :
    Trajan's Special Ability: Trajan's Column: All cities start with an additional city center building. (Starts with a Monument building in the Ancient era.)

    Unique Ability
    : All Roads Lead to Rome: All cities you found or conquer start with a Trading Post. If in Trade Route range of your capital, they also start with a road to it. Your Trade Routes earn +1 Gold for passing through Trading Posts in your own cities.

    Unique Unit: Legion: Roman unique Classical era melee unit that replaces the Swordsman. Can build a Roman Fort. Requires the knowledge of the Technology of Iron Working and 10 Iron to build them.

    Unique Infrastructure: Bath: A district unique to Rome for city growth. Replaces the Aqueduct district and are cheaper to build. It provides this city with a source of fresh water from an adjacent River, Lake, Oasis or Mountain. Cities that do not yet have existing fresh water receive up to +6 Housing. Cities that already have existing fresh water will instead get +2 Housing. If built adjacent to a Geothermal Fissure +1 Amenity. In all cases the Bath provides an additional bonus of +2 Housing and +1 Amenity. Prevents Food loss during Drought. Must be built adjacent to the City Center. Military Engineers can spend a charge to complete 20% of a Bath's production. Must be placed adjacent to the City Center, as well as adjacent to River, Lake, Oasis or Mountain. Requires the knowledge of the Technology of Engineering to build them.



    Information about threads associated with each individual 6otM -- Must Read if you are new to our Game of the Month!
    Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.

    Spoiler :
    Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don’t be afraid to ask questions). It’s also used to discuss the game before you start, and post problems with opening the save. Once you have opened the save, DO NOT POST in the Announcement thread, even non game-related information. Instead use the next thread.

    Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.

    After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date and final score (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.


    File Upload System
    In development.


    This game runs for a month and ends February 15th, 2020.


     

    Attached Files:

    Knightfall likes this.
  2. marktheshark

    marktheshark Chieftain

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    Very cool. Haven't played as Rome since I first started Civ 6.
    I'm thinking settle where the warrior is to have that 2F2P tile right away...
    I'm off work today and it's my birthday! This will be my afternoon! :goodjob:
     
  3. Velvet glove

    Velvet glove Chieftain

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    Is it ok to create a gotm-spoiler-marked thread in the Let's play section (maybe in some hidden way to be made public later if possible) to keep notes? It's easier for me to write things down ongoing than think back at the end and it allows for more details. If not I can do it in a Word doc too and then copy/paste from there, it's just a little easier to do it in the forum directly.

    Settling in place looks ok here - with Trajan's column the sheep and the truffle will be available in no time, and the mountains are much better in the third ring than in the second. I'll probably move the warrior first just in case to the hill SE to see if there isn't something that justifies moving the settler. Unless we are very close to the southern edge of the map, in which case I'd settle first to speed up the warrior's move NE by getting it to the stone on this turn.
     
  4. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

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    Happy Birthday and best wishes for many more. :bday:

    Not okay to keep notes on another part of the forum. Can you use a word processor and copy and paste later. That is what I used to do. :)
     
  5. Velvet glove

    Velvet glove Chieftain

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    :thumbsup:
     
  6. Eyswein

    Eyswein Warlord

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    I agree with settle in place; first two tile expansions will come on T4&10, so get two good tiles very early. With free monuments and hence fast tile expansion, I'll have to spend that soon to be +5 gold tile on other things. Definitely AH first, then mining/astrology likely next two. Scout, then likely either builder or settler depending upon what the warrior has seen so far. Overall, try to keep general peace (not my forte as I like to warmonger) and even be friends/allies. Likely religious/martyr focus (get some "combat") with other tourism as best possible.
     
  7. Velvet glove

    Velvet glove Chieftain

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    Why are you thinking to go peaceful? I thought that with Rome being a natural warmonger going for conquests is a good way to reduce the amount of tourism needed. My thought was start with Mining -> Bronze Working to reveal the iron, use an Encampment for SW and capture instead of build HS and either found if possible in time, or adopt if someone founds a religion with Reliquaries first. Scout first too and AH definitely at some point to coincide with the builder depending on when it's time to produce one. (and do the two animals and the stone for the inspiration)
     
  8. Eyswein

    Eyswein Warlord

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    Early wars are probably good. I didn't want to eliminate anyone as that reduces the number of civs to provide tourism. Taking a few cities and maybe eliminating one civ or targeting the highest culture civ is a good way to reduce the overall tourism needed. Balanced is probably best, but I like to wipe multiple civs off the map, which is not a good way to win a culture victory. I tend to overcompensate when not full out warmongering.
     
  9. arthur486

    arthur486 Warlord

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    This is the same map type as GotM55, another Immortal culture victory but with Cleopatra (@leif erikson are you going for some Rome/Egypt alternate history theme :lol:). The map has an inland sea (d'uh), it is very large and the outskirts are chock full of barbarians, so as Trajan would say - caveat emptor! I found that game to be particularly challenging, so this will be very good :smoke:

    EDIT - same map type.
     
    Last edited: Jan 17, 2020
  10. Alphons Rodulfo

    Alphons Rodulfo weakling

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    Do you mean the same map as in "the same map"? Or do you mean that it looks kind of similar?
     
  11. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

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  12. Casualty of war

    Casualty of war Warlord

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    Moderator Action: Once you have opened the save, please do not post in the announcement thread as this post contains spoilers so will be removed. Thanks. leif
     
    Last edited by a moderator: Jan 16, 2020
  13. Saint Joan

    Saint Joan Chieftain

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    Made an account for this. Been looking to play a Trajan game for some time and a GotM seems like the perfect excuse!

    Still working on getting my game settings set up, so I haven't dedicated great thought to my opening moves as of yet. Settling on the Truffle is tempting, but fresh water is so useful..
     
    nauberry likes this.
  14. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

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  15. myke_

    myke_ Chieftain

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    Hello, thanks for the game, looks interesting!

    Sorry to hijack this thread, but for all GotM games in Civ 6, is it possible to somehow use the CQUI in these games?

    I wasn't able to do it, I guess that's because the mod list is already specific to the provided game file. IIRC, in Civ 5 the UI mods were independent of game save files and I could play the GotM games there with UI improvements.

    Thanks a lot again :)

    EDIT: It is indeed possible, found the answer here.
     
    Last edited: Jan 23, 2020
  16. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

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    We do not allow the use of mods because we do not know how they change game play. The goal is maximum comparability of games played.
     
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