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Civilization 7 makers work with Shawnee to bring sincere representation of the tribe to the game
The chief of the Shawnee Tribe grew up playing video games, including hundreds of hours colonizing a distant planet in the 1999 title Sid Meier’s Alpha Centauri.

Cool article in AP detailing how Firaxis worked with the Shawnee. It's a great read. The ending quote is poignant and shows how much this sort of effort means to them:
Barnes hasn’t had a chance to play the new version of the game yet, but he is already imaging the future he can build virtually, as well as how doing so will inspire other Shawnee gamers. “What I do know is that with the efforts we’re making here today, I expect Shawnee to be spoken in 2500.”
I also think this quote is really telling:
One of the game’s two resident historians, Andrew Johnson, said the studio wanted to make Tecumseh a playable leader, but after reaching out to some academics, “we were told repeatedly, ‘No, this is a really bad idea, and nobody’s going to sign off on this.’”
So Johnson suggested reaching out to Shawnee leaders directly to ask what they think, and how it could help them.
So it seems like academics thought this would be a bad idea, but reaching out to the Shawnee directly worked out well.