News: BOTM 13 Saves Available

DynamicSpirit

Fear him of the pink tie
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BOTM 13: India



Game Details:

Game settings:
Civilization: India (Leader: Gandhi; Traits: Philosophical and Spiritual)
Rivals: 6 AIs
Difficulty: Prince
Map: Heavily edited and now bears little resemblance to anything you'd get from the map generator.
Mapsize: Standard
Climate: Cold. Well, it is Christmas. (Yeah, I know, If you live in Australia or New Zealand you'll just have to pretend...)
Starting Era: Ancient
Speed: Epic
Options: No goody huts. No barbarians. No random events. Oh yeah, and there was this option that said Always War and this being Gandhi I felt obliged to check it. I'm sure it's not important. Hardly worth mentioning really.
World wrap: Cylindrical
Victory Conditions: All enabled. Though I suspect religious and diplomatic would be rather hard to achieve given the settings.

Gandhi:
Gandhi is Philosophical and Spiritual, and the Indians start with mining and mysticism. Philosophical gives +100% great person birth rate and double production speed of universities, Spiritual means you can change civics without anarchy and gives double production speed of temples.

Unique unit: Fast Worker (replaces worker)
A worker. But fast. 3 movement points. He can run fast. He'll probably need to do a lot of running in this game.

Unique building: Mausoleuml(replaces jail)
Like the Jail, the Mausoleum gives +4 espionage points AND +50% espionage points, as well as -25% war weariness and the ability to turn 2 citizens into spies. The extra bonus of the mausoleum is it gives +2 happy faces.

Starting screenshot
This is the start of the game (click for a bigger image):



Challenger Class Equalisers:
  1. No warrior. It's Christmas. The warrior doesn't want to work at Christmas, does he!
  2. No techs. Did I mention It's Chriiiistmas? Are You hanging up a stocking on your wall? It's the time that... well anyway, that's the sound of your wise men. Badly out of tune, I think they're drunk. Do you really think they're going to be doing much research for you at this time of year?

Adventurer Class bonuses:
  1. Archer. Your warrior has been given the change-warrior-to-archer promotion.
  2. Another Archer. Yep, completely free. He may come in useful, given the circumstances. Same starting tile as the first archer.
  3. Worker. Yeah, you get a worker. Starts on same tile as settler. EDIT: This worker is an ordinary worker, not an Indian fast worker.

To Enter the Competition:

To enter, just download the starting saves here and start playing!
Submit your completed entry here. You must do this by 15 January 2009.



Civ version

This game MUST be played in Beyond the Sword (NOT Warlords or vanilla Civ), patched to version 3.17. It must also be played with the HOF mod version 3.17.001. Note that for game security reasons this HOF mod version requires you to be logged in with an account that has admin privileges when you are playing for your game to be a valid entry to the GOTM competition. You'll see a warning dialog if you attempt to start a session without appropriate privileges.

While playing...

Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying.

We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads.
 
I know spoilers aren't allowed for a week or so.

But I'd like to make a shout out for this game even if you turned off by the all war setting (I've never tried it before). The team put some thought into this map and it is well worth playing.

Although, all war, Gandhi, at Xmas time is almost sacrilegious :D
 
Quick message to DS.


Spoiler :
Adventurer says the free worker is a fast worker. I just noticed that I have several built FW and one free regular worker.
 
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