BOTM 136: Hammurabi of Babylon. The Babylonians don't just walk the line between Builder and Warmonger: they've settled down to raise a civilization on it. Hammurabi's "Organized" trait and the health-yielding Garden building, the Babylonian replacement for the Colosseum, make Babylonian cities fast-growing affairs. But Hammurabi's "Aggressive" trait and the Bowman's significant bonus against melee units allow Babylonian players to wreak impressive early-game havoc. Warlord difficulty. AIs in both saves start with Deity units and techs, as well as 300gold. Worldbuilder file is deity level. Garden will help make up for lack of seafood. Domination victory not available. Game settings: Playing as: Hammurabi of Babylon Rivals: 8 AIs Difficulty: Warlord (or Deity) Starting Era: Ancient Speed: Normal Options: No barbarians, permanent alliances, no vassal states, no goody huts, no random events Victory Conditions: Conquest, Spaceship, Cultural, Time, Diplomatic Map settings: Map: Highlands World Wrap: None Mapsize: Worldsize_standard Climate: Climate_temperate Sea level: Sealevel_medium Hammurabi is Organized and Aggressive, and you start with The Wheel and Agriculture. The Organized trait gives -50% civic upkeep and double production speed of Courthouse, Factory and Lighthouse The Aggressive trait gives free Combat I promotion for melee and gunpowder units and double production speed of Barracks and Drydock Unique unit: Bowman (replaces Archer) The Bowman benefits from: 50% combat bonus against melee units. This compares with the Archer which has: no directly comparable benefits. Unique Building: Garden (replaces Colosseum) 2 in addition to Colosseum usual cost and benefits: 80 +1 +1/20% Starting screenshot This is the start of the game (click for a bigger image): Contender Class bonuses: Warlord level. AIs start with Deity units and techs, as well as 300 gold. Challenger Class Equalizers: Deity level. AIs start with Deity units and techs, as well as 300 gold. To Enter the Competition: This competition will open at 00:01 am on 6 Aug 2017, server local time (UTC-6:00). From that date and time, you'll be able to get your chosen starting save >>>here<<<. Submit the save after your victory (or defeat) here, by 12 Sep 2017. Here is a link to a list of the differences between Vanilla, Warlords and BtS. Software Versions Windows: This game MUST be played in Beyond the Sword (NOT Civ4 Vanilla or Warlords), patched to version 3.19, and with the BUFFY mod version 3.19.003 installed. You can download the BUFFY mod here. Players using Windows Vista or Windows 7 are encouraged to read the notes on Vista fixes here. Macintosh: This game MUST be played in Beyond the Sword (NOT Civ4 Vanilla or Warlords), patched to version 3.19, and with the Mac BUFFY mod version 3.19.003 installed. You can download the Mac BUFFY mod here. While playing... Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying. We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads.