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[BTS] News: BOTM 183 - Relive or Experience fresh SGOTM goodness

Discussion in 'Civ4 - Game of the Month' started by neilmeister, Sep 2, 2019.

  1. neilmeister

    neilmeister Lentils have feelings too GOTM Staff

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    BOTM 183: Gandhi of India.



    I volunteered at the last minute to create a new map... but real-life being what it is I didnt really have time, so I thought..."Why not give them my favourite map I ever created". It was for a SGOTM back in the day, some of you may remember it, some might be new.... anyway, I made a few changes to try and minimise the advatanges old players might have.

    This map was tough, very tough..... but there were some special rules that only applied to that SGOTM that you can ignore... this should make it significantly easier. Having said that, I have still dialed the Contender save down to Monarch.

    This map was analysed to death by teams and I suspect you will go look it up anyway, but I will give you some clues about it as you likely wont study it in as much depth as the teams did:
    - AI are pre-settled
    - AI have castles!!
    - There is a team!

    The Contender save has some significant differences from the original SGOTM map:
    - You play at Monarch, not Emperor.
    - Map is an EDITED version of a SGOTM classic.
    - Some old shortcuts/exploits removed.
    - Some new shortcuts/exploits added.
    - An AI has had some bonus units removed.

    The Challenger save is the unedited wholesome toughness of an SGOTM Emperor game!

    Game settings:
    Playing as: Gandhi of India
    Rivals: 9 AIs
    Difficulty: Monarch
    Starting Era:
    Ancient
    Speed: Normal
    Options: No city razing, city culture-flipping after conquest, aggressive AI, unrestricted leaders, no tech brokering, no vassal states, no goody huts, no random events
    Victory Conditions:
    All enabled

    Map settings:
    Map: CUSTOM
    World Wrap: Cylindrical
    Mapsize: Worldsize_standard
    Climate: Climate_tropical
    Sea level: Sealevel_medium


    Gandhi is Spiritual and Philosophical, and you start with Mysticism and Mining.
    The Spiritual trait gives no anarchy and double production speed of Temple and Cristo Redentor

    The Philosophical trait gives +100% great people birth rate and double production speed of University

    Unique unit: Fast Worker (replaces Worker)
    The Fast Worker benefits from: 3 movement points. This compares with the Worker which has: 2 movement points.

    Unique Building: Mausoleum (replaces Jail)
    The Mausoleum replaces a Jail.... it adds +2 happy faces.

    Starting screenshot

    This is the start of the game (click for a bigger image):






    Challenger Class Equalizers:
    The challenger save is the completely unedited SGOTM map at the original difficulty, its tough!

    To Enter the Competition:

    This competition will open at 00:01 am on 5 Sep 2019, server local time (UTC-6:00). From that date and time, you'll be able to get your chosen starting save >>>here<<<.

    Submit the save after your victory (or defeat) here, by 5 Oct 2019.

    Here is a link to a list of the differences between Vanilla, Warlords and BtS.

    Software Versions

    Windows: This game MUST be played in Beyond the Sword (NOT Civ4 Vanilla or Warlords), patched to version 3.19, and with the BUFFY mod version 3.19.003 installed. You can download the BUFFY mod here. Players using Windows Vista or Windows 7 are encouraged to read the notes on Vista fixes here.


    Macintosh: This game MUST be played in Beyond the Sword (NOT Civ4 Vanilla or Warlords), patched to version 3.19, and with the Mac BUFFY mod version 3.19.003 installed. You can download the Mac BUFFY mod here.
    While playing...

    Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying.

    We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads.
     
    Last edited: Sep 3, 2019
    Fippy likes this.
  2. LowtherCastle

    LowtherCastle Deity

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    I remember this and the winning move is definitely settling on the corn. :nono:
     
    Last edited: Sep 2, 2019
  3. MarleysGh0st

    MarleysGh0st Prince

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    Hmmm. I'm not a SGOTM player, so I guess I'll have to hunt down some old threads.

    What do you mean by "shortcuts/exploits"? Are you talking about edits to the map, resource placement and so forth? Or are you tweaking the rules and game mechanics in some way?
     
  4. neilmeister

    neilmeister Lentils have feelings too GOTM Staff

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    Map changes.... slight, yet significant. Exploring will still be key even if you look at old threads.

    edit: there was only 1 rule in that SGOTM: You had to found Hinduism, switch to immediately and never leave it. That rule definitely does NOT apply to this game (contender or challenger)
     
  5. nocho

    nocho Deity

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    That starting position certainly rings a bell! I think it was the only SGOTM where my team actually didn't manage to at least beat the game, so happy to have a shot at trying for a revenge! Not having to go hindu certainly will make it a bit more feasible, or so I hope. :lol: Thanks for stepping in, neil! :goodjob:
     
  6. Deckhand

    Deckhand Procrastination at its finest GOTM Staff

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    Are you certain the starting save is Monarch?
    :hmm:
    Perhaps the save is Monarch, but the wordbuilder is Emperor?
     
  7. neilmeister

    neilmeister Lentils have feelings too GOTM Staff

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    Yes, I think you are correct, I will modify the thread and double check all the games tonight
     
  8. LowtherCastle

    LowtherCastle Deity

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    I definitely prefer Emperor with the worldbuilder save. :scan:
     
  9. Kaitzilla

    Kaitzilla Lord Croissant

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    First came World of Warcraft Classic, and now there's this. :crazyeye:
    Stop mining my nostalgia dollars!
     
  10. lymond

    lymond Rise Up! (Phoenix Style!) Hall of Fame Staff

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    Next thing ya know, they'll remake Civ IV
     
  11. Fippy

    Fippy Micro Junkie Queen

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    lol not sure if i want that..most remakes are frustrating,
    and World of Warcraft burried the whole mmo genre
    :sniper:WoW
     
  12. neilmeister

    neilmeister Lentils have feelings too GOTM Staff

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    All fixed now.... this game is at Monarch... unless you take the Challenger save which is the raw, unedited awesomeness of the Emperor SGOTM.... the one where two teams failed to even win!

    EXTRA POINTS for anyone that takes Challenger and also completes the 'found - switch immediately - and stay in forever' Hindu challenge.
     
  13. DynamicSpirit

    DynamicSpirit Fear him of the pink tie Moderator GOTM Staff

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    Haha. I'm not familiar with the SGOTM, so I'm working only on what I can see in the starting screenshot, but I'd have thought the winning move would be settling on the marble for an extra 2H/turn. (On the stone would work too, but fewer riverside tiles)
     
  14. LowtherCastle

    LowtherCastle Deity

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    Hm...maybe I'm wrong...*

    * All pre-game posters are evil...
     
  15. Deckhand

    Deckhand Procrastination at its finest GOTM Staff

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    this is indeed true.


    from my quick look at the SGOTM, stone was more popular.
    (not true - oops)


    I don't think it matters for botm results. Stone vs Marble is very minor difference. Do you want to build an early early wonder with one of those resources?

     
    Last edited: Sep 4, 2019
  16. DynamicSpirit

    DynamicSpirit Fear him of the pink tie Moderator GOTM Staff

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    Yeah good point about Wonders. My top priority is usually great lighthouse - but only of course if the map looks like giving lots of coastal cities. That doesn't require either wonder, and with no idea what this map is like, I have to presume for now that it won't be a great-lighthouse map.

    I used to like doing CS slingshot, but have tended to do that less and less over the last year because - depending on difficulty level and starting position - it can be too risky to go for an too crippling if I focus on it and don't get it. Besides, I'd say the Oracle is so cheap to build that marble isn't really necessary if you have a good production city.

    These days, I tend to be quite keen on Stonehenge (because I normally go for space, and Stonehenge makes it so much easier to found cities in good long-term locations). I'm also increasingly experimenting with pyramids + lots of scientists for an early-mid game science (+ happy) boost, and I'm quite liking the results of doing that. Both of those seem to mandate stone rather than marble, and come early enough that you might not have had time to get both resources. On the other hand, I really like riverside capitals. Decisions....

    Doubtless the deity gurus will pour scorn on my early wonder strategies ;)
     
  17. DynamicSpirit

    DynamicSpirit Fear him of the pink tie Moderator GOTM Staff

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    Haha. Actually, looking at it again, I can possibly see why settling on corn might be a good strategy... if you're going for early conquering... You have a one-food worker production boost, 4 grassland hills, one with stone, and one with marble. And with a farm on the flood plain, just enough food to work three of them at size 5. With mines on the stone and marble, you have a remarkably good production city at a very early date. Won't make a very good long-term capital though, unless there's unseen food to the West.
     
  18. WastinTime

    WastinTime Deity Supporter

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    I hate building individual monuments more than most any other player as my SG team will attest to. That, and without Creative trait or the Terrace to rely on, Stonehenge is very welcome! One reason a Deity player doesn't build it is we can't beat the AI to it! (without settling on stone)
    Pyramids are also a great wonder and on top of that, you have a way to get an engineer (Mining Inc.)
    Some experts, I believe Duckweed in particular, poo-poo on the mids as a waste of early game resources.

    I know I played this SGotM, I need to jog my memory.
     
  19. LowtherCastle

    LowtherCastle Deity

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    My rookie CIV successes came from hurrying the Mids and running a gazillion Rep scientists. I think the research showed it to be extremely powerful versus cottages unless you were going fairly deep into the tech tree. New research would be required to compare it to WB economy but that's also a deep tech tree economy so it probably wins. Duckweed hated the food cost of specialists. He argued a 2f2c coastal tile was stronger than a specialist without Rep. That's one reason why he loved GLH -- he could spam coastal cities. I must say I've noticed recently how powerful a coastal city is early on running lots of coastal tiles. A single-food coastal can double your early research in a jiffy.

    With a stone start, I suspect there's an interesting combination economy that's optimal.
     
  20. Kaitzilla

    Kaitzilla Lord Croissant

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    (>'_')> Stone

    Marble <('_'<)

    ???

    Profit


    I kind of want to peek at the sgotm threads, but blind is probably more fun.

    **Edit**
    :o

    I see it is 15, in which Kakus participated.
    How embarrassing I don't remember the map.
    The starting shot only looks a tiny bit familiar.
     
    Last edited: Sep 5, 2019
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