BOTM 221: Brennus of Celtia. Brennus must have been quite a remarkable leader - he did after all defeat the mighty Romans at the Battle of the Allia, even entering Rome itself. And that despite having what must have been one of the most useless unique units of all time, the pathetic Gallic Warrior. In this game, the challenge is just a bit greater because there is no copper anywhere near your starting area. Oh, and your opponents are all classical civilizations, which means they probably have quite early (and much better) unique units. However, you do have one thing going for you: Your scout managed to reveal a bit more land around your starting area than usual. Maybe that'll allow you to make a wise settling decision to help you along. Game settings: Playing as: Brennus of Celtia Rivals: 6 AIs Difficulty: Immortal Starting Era: Ancient Speed: Normal Options: No goody huts; no random events in contender/adventurer Victory Conditions: All enabled Map settings: Map: Pangea World Wrap: Cylindrical Mapsize: Standard Climate: Rocky Sea level: Medium Map latitudes: -90°S to 90°N Brennus is Spiritual and Charismatic, and you start with Mysticism and Hunting. The Spiritual trait gives no anarchy and double production speed of Temple and Cristo Redentor The Charismatic trait gives +1 happiness/city, and -25% experience required for unit promotions Unique unit: Gallic Warrior (replaces Swordsman) The Gallic Warrior benefits from: requires access to copper or iron, and free promotions: guerilla1. This compares with the Swordsman which has: requires access to iron. Unique Building: Dun (replaces Walls) Besides the protective benefits of walls, the dun gives a free guerilla I promotion to units built in the city. Unfortunately, this means they don't do anything for Gallic Warriors since they already start with guerilla I anyway! Starting screenshot This is the start of the game (click for a bigger image): Adventurer Class bonuses: Your intrepid scout stumbled across a tribe of friendly (and very clever) natives who decided to ally with you. In the process they contributed a longbow to help your defence, and a great engineer to help build a great city. Both starting on the same tile as the settler. Challenger Class Equalizers: Your scout was so exhausted by the effort of exploring the starting area that he collapsed and died. Oh, and you play with random events on. To Enter the Competition: This competition will open at 00:01 am on 20 Sep 2021, server local time (UTC-6:00). From that date and time, you'll be able to get your chosen starting save >>>here<<<. Submit the save after your victory (or defeat) here, by 20 Oct 2021. Here is a link to a list of the differences between Vanilla, Warlords and BtS. Software Versions Windows: This game MUST be played in Beyond the Sword (NOT Civ4 Vanilla or Warlords), patched to version 3.19, and with the BUFFY mod version 3.19.005 installed. You can download the BUFFY mod here. Players using Windows Vista or Windows 7 are encouraged to read the notes on Vista fixes here. Macintosh: This game MUST be played in Beyond the Sword (NOT Civ4 Vanilla or Warlords), patched to version 3.19, and with the Mac BUFFY mod version 3.19.003 installed. You can download the Mac BUFFY mod here. While playing... Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying. We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads.