Noble Zarkon
Elite Quattromaster - Immortal (BTS)
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BOTM 241: Clash of the Titans Part 1
Forum member @drewisfat recently stated "I'm familiar with std/normal/deity non-cheese victories, as that's what I always play. Rome is strong there. I think a perfect Rome game outperforms a perfect Inca game." So I thought we should test this hypothesis We discussed it on Staff and decided the best way to do it would be to play the same map twice, once as Inca and once as Rome. My feeling is nothing can compete with the Inca not even the mighty hordes of Rome so we will play as the Inca first then Rome next month - this means Rome will be played with map knowledge, if that turns out to be too easy then we will do this again in 6 months and swap the order! In order to avoid cheesy victories only Conquest and Domination victories are enabled.
I've tried to remove luck as far as possible - there's a strong hint as to what direction to head in from the position of the Quecha and all the AIs are very similar so it shouldn't matter too much which order you find them.
- Civilization: Inca - Unique Unit: Quechua (replaces Warrior), Unique Building: Terrace (replaces Granary)
- Leader: Sapa Inca
- Difficulty: Deity
- Map size: Standard
- Map Script: Custom
- Starting Era: Ancient
- Speed: Normal
- Options: No goody huts, no random events
- Rivals: 6
- Victory conditions: Conquest, Domination
- World wrap: None
The Industrious trait gives +50% wonder production and double production speed of Forge
The Financial trait gives +1 commerce on any plot that already has at least 2 commerce
Unique unit: Quechua (replaces Warrior)
The Quechua benefits from: free promotions: combat1, and 100% combat bonus against archer units. This compares with the Warrior which has: no directly comparable benefits.
Unique Building: Terrace (replaces Granary)
Terrace cost 60, Tech req. Pottery; Unique building for the Incans; Replaces Granary
+2 culture
Stores 50% of food after growth
+1 health from Corn, Rice, Wheat
Starting screenshot
This is the start of the game (click for a bigger image):
Adventurer Class Bonuses:
Deity is hard, trust me I know!, so to make it a bit easier your first city has been founded, it's borders have popped and you have a worker ready to improve the corn. Oh and you have 8 Quecha's ready to go I gave you 500g as well so you don't run into financial trouble early on.
Challenger Class Equalizers:
No Challenger class needed this time!
To Enter the Competition:
This competition will open at 00:01 am on 23rd Aug 2022, server local time (UTC-6:00). From that date and time, you'll be able to get your chosen starting save >>>here<<<.
Submit the save after your victory (or defeat) here, by 27th Sep 2022.
Here is a link to a list of the differences between Vanilla, Warlords and BtS.
Software Versions
Windows: This game MUST be played in Beyond the Sword (NOT Civ4 Vanilla or Warlords), patched to version 3.19, and with the BUFFY mod version 3.19.005 installed. You can download the BUFFY mod here. Players using Windows Vista or Windows 7 are encouraged to read the notes on Vista fixes here.
Macintosh: This game MUST be played in Beyond the Sword (NOT Civ4 Vanilla or Warlords), patched to version 3.19, and with the Mac BUFFY mod version 3.19.003 installed. You can download the Mac BUFFY mod here.
While playing...
Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying.
We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads.
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