BOTM 56: Zara Yaqob vs the AIs Game Details: Yes, what better follow up to kcd_swede's superb idea last month could there be than to take a leader - say for the sake of argument, Zara Yaqob of the Ethiopians, and have you combat on his behalf against some deadly AI opponents. Has anything so dastardly been done before in a GOTM? To make things even harder, I set the game at - er - exactly the level that the schedule says we're due (Emperor) and had the map script generate a map (which I might or might not have slightly tweaked). Then I stole adapted kcd_swede's idea for the title of the game. I feel so proud of my own originality! Game settings: Civilization: Zara Yaqob of Ethiopia Rivals: 8 AIs Difficulty: Emperor Map: Fractal. World Wrap: Cylindrical. Mapsize: Standard Starting Era: Ancient Speed: Normal Options: No goody huts, no random events. Victory Conditions: All enabled Zara Yaqob of Ethiopia (Portugal): You are Creative and Organized, and start with Hunting and Mining. The Creative trait gives +2 culture/turn in each city, and double production speed of library and theatre. The Organized trait cuts civic upkeep costs in half, and gives double production speed of courthouse, factory and lighthouse. Unique unit: Oromo Warrior (replaces Musketman) An oromo warrior has the same strength as a musketman, but has a first strike, is immune to first strikes, and starts with drill 1 and drill 2. Unique building: Stele (replaces Monument) The Stele is more potent than the monument at helping your culture: Not only does it give +1 culture/turn but also +25% culture. Starting screenshot This is the start of the game (click for a bigger image): Adventurer Class bonuses: You play the game on monarch level (but the AI still has the same starting units as on contender). Challenger Class Equalizers: You play the game on immortal level (but the AI still has the same starting units as on contender, and the game will still score as an emperor game). To Enter the Competition: This competition will open at 00:01 am on 16 July 2012, server local time (UTC-6:00). From that date and time, you'll be able to get your chosen starting save >>>here<<<. Submit the save after your victory (or defeat) here, by 16 August 2012. Software Versions Windows: This game MUST be played in Beyond the Sword (NOT Warlords or Civ4 vanilla), patched to version 3.19, and with the BUFFY mod version 3.19.003 installed. You can download the BUFFY mod here. Players using Windows Vista are encouraged to read the notes on Vista fixes here. Macintosh: This game MUST be played in Beyond the Sword (NOT Warlords or Civ4 vanilla), patched to version 3.19, and with the MacBUFFY mod version 3.19.003 installed. You can download the MacBUFFY mod here. While playing... Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying. We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads.