News: Civ VI 6otM 126 Announcement


GOTM Staff
Dec 13, 2009
Civilization VI - Game of the Month 126
Welcome to the 126th game in the 6OTM Series! These games will allow new and old GOTM fans to try out the new features in Civ6 in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. We will be working to refine the 6otM concept as we move ahead with the series.
Must Read!
We would like to ask you to abide by our most sacred rule: Don’t replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif, or Myself know (via Conversation (Private Message)) if you experienced a crash and how many turns you replayed. Gifting of cities is an exploit in a religious VC the AI cant see that it will lose if it accepts the cities. .
Civ VI - 6otM 126 Details:
Player (You): Trajan of Rome
Victory Condition: Diplomacy All other VCs are enabled
Difficulty: Prince
Civs/City-States (including player): 8/12
Map Type/Size: Continents /Standard Size
Game pace: Standard
Game mode :Secret Societies, Corporations, Dramatic Ages

This is where you will start

Rome Unique Attributes:
Spoiler :

Trajan's Special Ability: Trajan's Column: All cities start with an additional city center building. (Starts with a Monument building in the Ancient era.)

Unique Ability: All Roads Lead to Rome: All cities you found or conquer start with a Trading Post. If in Trade Route range of your capital, they also start with a road to it. Your Trade Routes earn +1 Gold for passing through Trading Posts in your own cities.

Unique Unit: Legion: Roman unique Classical era melee unit that replaces the Swordsman. Can build a Roman Fort. Requires the knowledge of the Technology of Iron Working and 10 Iron to build them.

Unique Infrastructure: Bath: A district unique to Rome for city growth. Replaces the Aqueduct district and are cheaper to build. It provides this city with a source of fresh water from an adjacent River, Lake, Oasis or Mountain. Cities that do not yet have existing fresh water receive up to +6 Housing. Cities that already have existing fresh water will instead get +2 Housing. If built adjacent to a Geothermal Fissure +1 Amenity. In all cases the Bath provides an additional bonus of +2 Housing and +1 Amenity. Prevents Food loss during Drought. Must be built adjacent to the City Center. Military Engineers can spend a charge to complete 20% of a Bath's production. Must be placed adjacent to the City Center, as well as adjacent to River, Lake, Oasis or Mountain. Requires the knowledge of the Technology of Engineering to build them.

Information about threads associated with each individual 6otM -- Must Read if you are new to our Game of the Month![/COLOR]
Spoiler :
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
Spoiler :

Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don’t be afraid to ask questions). It’s also used to discuss the game before you start, and post problems with opening the save. Once you have opened the save, DO NOT POST in the Announcement thread, even non game-related information. Instead use the next thread.
Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.
After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date and final score (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by date and score). We will issue medals to the top 3 winners (based on earliest date finished). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.

File Upload System
In development.

This game runs for a month and ends 1 Feb 2022


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Dec 24, 2005
Columbus, GA
I'll move the warrior first to NW just to see what's there. I plan to move the settler at least 1 NE, maybe 2 since this is prince, to get out of the main blast area for the volcano.


Sep 21, 2009
Stupid question, but this requires the NFP right? In that case I'm gonna have to skip.

Thanks Take Two for killing regional pricing.
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