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News: FreeCiv in the Browser, Sid Meier about Kickstarter and the cultural victory

Discussion in 'News Updates' started by The_J, May 15, 2013.

  1. The_J

    The_J Say No 2 Net Validations Retired Moderator

    Joined:
    Oct 22, 2008
    Messages:
    29,620
    Location:
    Germany / Netherlands
    Different important things have reached the ears of different civfanatics.
    One of them:

    The free civilization version FreeCiv is now finally available as browser game! The developers have implemented a HTML5 version of FreeCiv, which should be playable in all modern browsers, and no additional plugins are required (which means it does not only run on desktop computers, but also on e.g. various iDevices without Flash).
    This has also been covered by PCGamer.


    Otherwise, the father of Civilization, Sid Meier, has given 2 interviews about different topics. In this article on Eurogamer ("Sid Meier's cultural victory") he talks about the design philosophy, the development of games over time, and the fascination of games.
    Discuss this further in the related forum thread (thanks to Oridan).

    In the other article on GamesIndustry.biz ("We must not forget the value of the core gamer") he talks about mobile games, casual and core gamers, concept of "free to play" and Kickstarter.
    (thanks to Thorburne for that hint)


    Discuss :).
     
  2. kaltorak

    kaltorak Chieftain

    Joined:
    Jul 7, 2009
    Messages:
    1,363
    Location:
    Madrid
    Nice.
    But it's not working for me. I just see the buttons on top, Start, Leave, Observe, and so on. And the box I suppose is the game zone. But it's empty and start game doesn't do anything :/
    I've tried Tutorial and New singleplayer game.

    Edit: I managed to get a game started, but units wouldnt move. After some tries I got a game where I could move units. Then it failed again.
    Is it beta or something like that?

    Another question, why are other players joining when I select the singleplayer option? I want it to play from work, I have to take lots of time for each turn and can't have players waiting.

    Edit2: I see the game has a timer for each turn, so I can forget about playing at work. I thought that would be one of the main pourposes of this game. Maybe traveling, but meh. Too bad :(
     
  3. Horizons

    Horizons King of the Ring

    Joined:
    Feb 22, 2007
    Messages:
    1,196
    Location:
    UK
    Shame Freeciv is so bad.
     
  4. pepe26

    pepe26 Lacrosse Enthusiast

    Joined:
    Jan 1, 2012
    Messages:
    1,360
    Location:
    Berlin
    ya no sh*t... quit after 1min
     
  5. BSPollux

    BSPollux Chieftain

    Joined:
    Apr 7, 2006
    Messages:
    2,197
    Location:
    Germany
    Me too, it seems worse then civ2, which it seems to mimic. The interface is just unbelievable bad :(
     
  6. Hans Lemurson

    Hans Lemurson Chieftain

    Joined:
    Jan 2, 2006
    Messages:
    464
    Location:
    Silicon Valley
    The biggest problem with Freeciv is it's finnicky and unintuitive interface. The web version added into the mix some latency to registering commands.

    I found it nearly impossible to command my units and trust that they would do as I wished. Which is a pity, since Freeciv is just as good as Civ2 ever was.

    ...Once you can PLAY it, that is. :sad:
     

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