BtS SGOTM 11 - Welcome the Goddess Please join me in thanking the inestimable DynamicSpirit, for creating this new challenge, ably assisted by the incomparable Erkon. Here is DynamicSpirit's description of the game and its goals. You are playing as Gandhi and, appropriately, your civilization is dedicated to the worship of the Goddess of Peace, Eldine, who will enter the world to bring in an era of everlasting happiness on the very day that you prove her righteousness to the world by securing a peaceful victory over the other civilizations. There is but one problem. Eldine is currently naked and must be clothed when she enters the world. In order to clothe her in a manner as befits a great Goddess, you must have access to fur, dye, silk and ivory. Your Holy books tell you that Eldine will use the fur as a portal through which to enter the world, and to demonstrate your devotion to her, you must have a welcoming party ready on the fur: Four great people (to symbolise Eldine's greatness) and four warriors (to symbolise the toil and labour as you raised Eldine's great civilization from a single settler). This will be no easy feat, since rumour has it that fur is so rare that only one unique supply exists, and that is heavily guarded by the most vile barbarians. Doubtless this was the result of meddling by the Devil Satan when the world was young and the Gods not paying sufficient attention. Oh, and Eldine detests war and all its trappings. On the day she enters the world, she will question your brother and sister AI civs to ascertain how you have treated them, and will be distressed beyond belief should she discover that you have been excessively warlike towards them - in that case she will reject your civilization and look for more worthy worshippers. Your aim in this game is to welcome in Eldine by securing a cultural or diplomatic victory that satisfies the following conditions: Every AI is still alive and running a state religion. All your cities have access to fur, dye, silk and ivory. You have the welcoming party of four great people and four warriors standing ready on the only fur in the world. (The great people can be of any type) You are running a state religion which has been spread to every one of your cities. No more than two AIs have a 'you declared war on us' negative modifier towards you. The winner of the competition is the team that secures the earliest (measured by date) cultural or diplomatic victory where all these conditions are satisfied on the turn of your victory. Obviously your game is forfeit should you lose the game or win by some other victory condition. If you win a cultural or diplomatic victory without satisfying all the conditions, your game will be listed and ranked within a secondary group for the amusement of other teams (especially if you do something silly that makes it impossible for you satisfy the conditions, like letting ivory become obsolete, or having fewer than 4 warriors when your tech becomes too advanced to let you build any more). The game will be played on emperor level. Starting Position Here's the starting position - click the image below to see a larger version. Map Parameters Playable Leader/Civ - Gandhi of India Traits - Spiritual, Philosophical (starts with Mysticism and Mining) Unique Unit - Fast Worker (replaces Worker) Unique Building - Mausoleum (replaces Jail) Starting Era - Ancient Difficulty - Emperor Game Speed - Epic (750 turns) World size - Standard Rivals - Six Landform - Fractal Sea level - Medium Climate - Temperate Other settings - No goodie huts, No events Victory Conditions - All enabled Notes Versions This game will be played in Civilization IV Beyond the Sword, version 3.19, using the HoF Mod BUFFY-3.19.003. This HoF Mod version is available here. If a later BtS patch, or BUFFY version, is released during this game you will NOT be able to use it to play. You will need to complete this game in the above versions before updating your copy of BtS, or create and update a separate copy. Mac players can only join in if they are able to run the Windows game on their system. Awards Teams will compete for up to four awards - the Gold, Silver and Bronze Laurels for the Fastest victory that meets the above stated conditions, and the Wooden Spoons for the lowest scoring finisher. Timetable The start files will be published on Friday, April 23. As in SGOTM 10, I shall set a deadline for you to finish. Sign-up Please post in this thread as soon as possible if you wish to join a team and take part in the competition. The information required to place you in a suitable team is as follows:- Have you played any Civ4 GOTM games before? Have you played any succession games or SGOTM before? Do you have a group of players you want to play with? If you are new to GOTM/SGOTM, which level (noble, monarch, etc.) are you comfortable playing in a solo game? Rules and Procedures Please visit the Civ4 SGOTM reference thread to check out the rules and procedures to ensure that you are adequately prepared for this game. All saved game files uploaded to the server are parsed through software that extracts and archives data about your save, including reload count for each turn set. Spoiler information will absolutely NOT be tolerated in this thread. Please sign up for this game as soon as possible by posting your own details in this thread. I shall publish draft team lists below in the next ten days.