News: TSG 153 Announcement

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Civilization 5 - Game of the Month Training Series Game 153
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Welcome to the 153rd game in the GOTM V Training Series! This Series will allow new and old GOTM fans to try out these features from Civ5's expansions and DLCs in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. You can read more about the GOTM and Training Series concept in this thread.
Must Read!
We would like to ask you to abide by our most sacred rule: Don't replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif, Hammer Rabbi or me know (either in the forums or through Private Message) if you experienced a crash and how many turns you replayed.
Civ V BNW - TSG153 Details:
Player (You): Suleiman of the Ottomans
Victory Condition: Domination is designated VC all VCs are enabled, Difficulty: Prince
Civs/City-States
(including player): 8/18
Map Type/Size: Tiny Islands/Standard
Game pace: Standard

Game options:
Start - Renaissance Era
Enabled - nothing

(Regardless of starting options, you may turn on/off Quick Combat/Quick Movement using the game options menu at any time during gameplay.)
Game Version: This game was created in Civ5 Brave New World version 1.0.3.279.
Game Requirements: Explorers map, Wonders of the Ancient World DLC. Gods and Kings expansion, Brave New World Expansion.
Ottoman Abilities:
Spoiler :
UA:. Barbary Corsairs:All melee ships have the Prize ships promotion, and pay only 1/3 maintenance on naval units
UU: Janissary - a Unique unit that replaces the Musketman , it heals 50% when it kills a unit, and has a combat bonus when attacking.
UB: Sepahi - a unique unit, it replaces the Lancer. it has +1 sight and movement. it also doesn't pay to pillage

This is where you will start:

Information about threads associated with each individual TSG -- Must Read if you are new to our Game of the Month!
Spoiler :
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
TSG Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (dont be afraid to ask questions). Its also used to discuss the game before you start, and post problems with opening the save. Please dont post any game-related info once you open and play the save. Instead use the next thread.
Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.
After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by earliest date and highest score ). We will issue a medal to the top winner (based on earliest date finished for each VC). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.

File Upload System
We have a game file upload system you can find here. Please use it to upload your completed first attempt by saving the game on the turn after your victory or defeat. (by using the "lemme play one more turn" feature) Please note: you must submit your game on the turn following Victory. If you continue to play, the game overwrites the data and your submission could be rejected by the submission system.
This game runs for a month and ends March 15th, 2017.
The save will be available for download on Feb 15 2017 midnight Central Standard time (UTC -6:00) in the US.
The Save can be found here.
 
Ottomans on Tiny Islands should be fun. The GotM accelerated starts have grown on me. I hope there is coal to get prizing Ironclads online ASAP, could be quite entertaining! NE settler SIP. Then I will be picky with the next three (Tradition).
 
My first settler will be in place. Then I want to use the pikemen to find iron and horses before the second settler moves.

If Exploration is ever a primary policy this is the map. I'll use my free four to get a Great Admiral finding city-states while I wait for Astronomy.

This start lacks land-based resources so once the second settler has a destination the worker will probably follow.
 
My first settler will be in place. Then I want to use the pikemen to find iron and horses before the second settler moves.

If Exploration is ever a primary policy this is the map. I'll use my free four to get a Great Admiral finding city-states while I wait for Astronomy.

This start lacks land-based resources so once the second settler has a destination the worker will probably follow.

Which settle in place, the hill settler, or the pikeman/banana settler?
 
Sorry, the hill settler. I always save jungles for the technology bonus, so I almost never do a banana plantation.
 
I don't think I ever settled on a banana, but it's temping here to have a three-way canal city! I suppose with universities already available that would be a bad move.

Never played a late start game before. Are tradition and liberty still strongest? I'm tempted to put two into exploration for movement and +3 hammers per city and two into liberty. Is there any thread I should read to give me ideas on strategy?
 
" Is there any thread I should read to give me ideas on strategy?"

You might try GOTM Compilation. Under options look for RE (Renaissance Start), Game 132 for example. Look and see how the leaders played there.
 
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