News: TSG 182 Announcement

Knowtalent

Emperor
GOTM Staff
Joined
Dec 13, 2009
Messages
1,495
Location
LA CA USA
Civilization 5 - Game of the Month Training Series Game 182
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////////////
Welcome to the 182nd game in the GOTM V Training Series! This Series will allow new and old GOTM fans to try out these features from Civ5's expansions and DLCs in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. You can read more about the GOTM and Training Series concept in this thread.
Must Read!
We would like to ask you to abide by our most sacred rule: Dont replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif, or me know (either in the forums or through Private Message) if you experienced a crash and how many turns you replayed.
Civ V BNW - TSG182 Details:
Player (You): Catherine of Russia
Victory Condition
: Diplomacy all other VCs are enabled, Difficulty: king
Civs/City-States
(including player): 10/20
Map Type/Size: Small cont/Large
Game pace: Standard
Game options:
Start - Ancient Era
Enabled - Quick Combat, Quick Movement, No ruins

(Regardless of starting options, you may turn on/off Quick Combat/Quick Movement using the game options menu at any time during gameplay.)
Game Version: This game was created in Civ5 Brave New World version 1.0.3.279.
Game Requirements: All DLC . Gods and Kings expansion, Brave New World Expansion.
Unique Abilities:
Spoiler :
UA: Siberian Riches - Strategic Resources provide +1 production and Horse, Iron and Uranium Resources provide double quantity.

UB: Krepost - Replaces the Barracks and provides +15 XP for all Units. Culture and Gold costs of acquiring new tiles reduced by 25% in this city.

UU: Cossacks - Mounted Unit capable of fighting toe-to-toe with contemporary infantry units. This Unit replaces Cavalry and has a combat bonus when fighting enemies that have already taken damage.

Where you will start:

Information about threads associated with each individual TSG -- Must Read if you are new to our Game of the Month!
Spoiler :
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
TSG Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (dont be afraid to ask questions). Its also used to discuss the game before you start, and post problems with opening the save. Please dont post any game-related info once you open and play the save. Instead use the next thread.
Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.
After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by earliest date and highest score ). We will issue a medal to the top winner (based on earliest date finished for each VC). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.

File Upload System
We have a game file upload system you can find here. Please use it to upload your completed first attempt by saving the game on the turn after your victory or defeat. (by using the "lemme play one more turn" feature) Please note: you must submit your game on the turn following Victory. If you continue to play, the game overwrites the data and your submission could be rejected by the submission system.
This game runs for a month and ends june 15th 2019
20190515111846_1.jpg

[/QUOTE][/SPOILER]
 

Attachments

  • TSG182_Start.Civ5Save
    564.6 KB · Views: 193
Looks like an okay start, but there's no fresh water so Hanging Gardens will be kind of a priority, and maybe Colossus. So, Tradition, Patronage (or Exploration), Rationalism, and Freedom.
I wonder what the catch is that makes this all wrong? The tundra? :)
 
Well that was fun! More-so than I expected. I think I can say that much but probably no more without spoilers. (Can we have a After Action thread?) Thanks
 
I like the start on the coastal hill. The Deer and Fish make up enough for Tundra being low food, and probably good enough for a pantheon. But I will wait to open, hopefully to think of some angle.
 
I don't think there will be an issue with food. This isn't a bad Tundra start
 
Just getting around to playing this now. Hope I can finish by the 15th!

OP should have noted Raging Barbarians. (Which I rather like, thanks @Knowtalent!)
 
Top Bottom