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News: TSG 200 Announcement

Discussion in 'Civ5 - Game Of The Month' started by Knowtalent, Nov 17, 2020.

  1. Knowtalent

    Knowtalent Emperor GOTM Staff

    Joined:
    Dec 13, 2009
    Messages:
    1,404
    Location:
    LA CA USA
    Civilization 5 - Game of the Month Training Series Game 200
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    Welcome to the 200th game in the GOTM V Training Series! This Series will allow new and old GOTM fans to try out these features from Civ5's expansions and DLCs in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. You can read more about the GOTM and Training Series concept in this thread.
    Must Read!
    Civ V BNW - TSG200 Details:
    India Unique Abilities:
    Spoiler :
    UA: Population growth unhappiness from cities is doubled. unhappiness from population is halved
    UU: War Elephant. - a Unique unit that replaces the chariot Archer it is stronger but slower than the chariot archer. it doesn't require horses
    UB Mughal Fort -replaces the castle. provides 2 culture per turn .

    This is where you will start:
    20201117112332_1.jpg

    Information about threads associated with each individual TSG -- Must Read if you are new to our Game of the Month!
    Spoiler :
    Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
    TSG Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (dont be afraid to ask questions). Its also used to discuss the game before you start, and post problems with opening the save. Please dont post any game-related info once you open and play the save. Instead use the next thread.

    After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
    Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by earliest date and highest score ). We will issue a medal to the top winner (based on earliest date finished for each VC). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.

    File Upload System
    We have a game file upload system you can find here. Please use it to upload your completed first attempt by saving the game on the turn after your victory or defeat. (by using the "lemme play one more turn" feature) Please note: you must submit your game on the turn following Victory. If you continue to play, the game overwrites the data and your submission could be rejected by the submission system.
    This game runs for a month and ends Dec 16th, 2020.

     

    Attached Files:

    Last edited: Nov 22, 2020
  2. raider980

    raider980 Warlord

    Joined:
    Sep 27, 2010
    Messages:
    290
    200th Game of the Month! Thanks for keeping this going.

    I'll move the warrior SW to that hill but there would have to be something amazing over there to move to settle somewhere else. Although some players move for a few turns to try and find a better spot.
     
  3. beetle

    beetle Deity

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    Wow, 200 games! Quite the benchmark!

    I have read that India, because of the UA, can be played tall and wide, so I think I will try that. @raider980 opening move sounds perfect to me.

    EDIT: Please note NAR in OP, and QM/QC is not enabled.
     
    Last edited: Nov 19, 2020
  4. Mantis Toboggan M.D.

    Mantis Toboggan M.D. Chieftain

    Joined:
    Jun 28, 2020
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    Male
    It looks at first as if India can only play tall because of the city penalty to happiness, but it actually evens out at 6 population. You get 6 from the city and 0.5 per citizen, for a total of 9. Normally you get 3 from the city and 1 per citizen, for a total of 9. So as long as your cities surpasses 6 citizens it actually benefits India to go wide!
     
  5. zxcvbob

    zxcvbob Emperor

    Joined:
    May 18, 2015
    Messages:
    1,372
    Location:
    SE Minnesota
    A few weeks ago I was experimenting with India and opening Liberty instead of Tradition. It actually works pretty well, but you have to be careful where you settle; either settle on top of a luxury or send a worker along with your settler to improve a new lux tile immediately. Especially if you've already founded a religion, a little unhappiness really doesn't hurt anything as long as it's shortlived -- it gives your new cities a chance to adopt your religion while they are still 1 or 2 pop.

    I will also move my warrior to the south to take a peek before settling, but will probably SIP because I don't like delaying at quick speed.
     
  6. beetle

    beetle Deity

    Joined:
    Mar 19, 2004
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    5,932
    Location:
    Frederick, MD
    Note for OP (and @zxcvbob): Game pace is standard.
     
    Knowtalent and zxcvbob like this.
  7. JeffreyLXV

    JeffreyLXV Chieftain

    Joined:
    Jan 6, 2013
    Messages:
    53
    Location:
    FloriDUH, U.S. of A.
    Thanks for number 200 ! Looking forward to it. : )
     

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