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[Warlords] News: WOTM 75 - Starts 5 January

Discussion in 'Civ4 - Game of the Month' started by neilmeister, Dec 30, 2016.

  1. neilmeister

    neilmeister Lentils have feelings too GOTM Staff

    Joined:
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    Messages:
    6,353
    Location:
    Australia

    WOTM 75: Hannibal of Carthage.



    Hannibal stars in The Best Start Ever......

    Can you make the most of the amazing bounty given to you and none of the AI, its even at Prince... so no excuses for not romping home with an amazing date. Even if a census taker tries to test you, just eat his liver with some fava beans and a nice chianti.

    Look at the tile yields... there are some surprises

    Game settings:
    Playing as: Hannibal of Carthage
    Rivals: 6 AIs
    Difficulty: Prince
    Starting Era: Ancient
    Speed: Epic
    Options: No goody huts
    Victory Conditions: All enabled

    Map settings:
    Map: Continents
    World Wrap: Cylindrical
    Mapsize: Worldsize_standard
    Climate: Climate_temperate
    Sea level: Sealevel_medium


    Hannibal is Financial and Charismatic, and you start with Fishing and Mining.

    The Financial trait gives +1 commerce on any plot that already has at least 2 commerce

    The Charismatic trait gives +1 happiness/city, and -25% experience required for unit promotions

    Unique unit: Numidian Cavalry (replaces Horse Archer)
    The Numidian Cavalry benefits from: base strength = 5, free promotions: flanking1, and 50% combat bonus against melee units. This compares with the Horse Archer which has: base strength = 6.

    Unique Building: Cothon (replaces Harbor)
    The Cothon adds a trade route in addition to the normal Harbor bonuses

    Starting screenshot

    This is the start of the game (click for a bigger image):




    To Enter the Competition:

    This competition will open at 00:01 am on 5 Jan 2017, server local time (UTC-6:00). From that date and time, you'll be able to get your chosen starting save >>>here<<<.

    Submit the save after your victory (or defeat) here, by 20 Feb 2017.

    Here is a link to a list of the differences between Vanilla, Warlords and BtS.

    Software Versions

    Windows: This game MUST be played in Warlords (NOT Civ4 Vanilla or Beyond the Sword), patched to version 2.13, and with the HOF mod version 2.13.003 installed. You can download the HOF mod here. Players using Windows Vista or Windows 7 are encouraged to read the notes on Vista fixes here.

    If you have not installed BtS, you will need to update the relevant DLL files in order to match the Locked Assets checks. These are available here.**

    Macintosh: This game MUST be played in Warlords (NOT Civ4 Vanilla or Beyond the Sword), patched to version 2.13, and with the Mac HOF mod version 2.13.001 installed. You can download the Mac HOF mod here.

    While playing...

    Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying.

    We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads.
     
    Last edited: Dec 31, 2016
  2. nocho

    nocho Chieftain

    Joined:
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    5,740
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    Barcelona
    Bah, why can't the stone and the marble be the other way around. :p

    I guess some of the food should be shared with a second city or we'll run into unhappy pretty soon even with 5 happies available. :crazyeye: The challenging part will be how quick and how optimally we can make those tiles work for us.

    Given the start surely will try space.
     
  3. LowtherCastle

    LowtherCastle Chieftain

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    20,887
  4. neilmeister

    neilmeister Lentils have feelings too GOTM Staff

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    Stonehenge, GW & 'Mids should all be easily achievable, even with Stone so far away ;) I felt I had given you enough commerce: Gold, Gems, Silver & a Town that you might need the extra hammers you get from Stone over Marble.

    Starting on a 3H tile, with an unimproved 6F tile in the BFC, I suspect the first worker & settler should come quick.

    I promise piggies are not far....
     
  5. LowtherCastle

    LowtherCastle Chieftain

    Joined:
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    20,887
    A ha. Must be up by the gold.
     
  6. High King J.J.

    High King J.J. Chieftain

    Joined:
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    Location:
    Dor-lómin
    This almost makes me doubt all mapmakers are inherently and incurably :evil:.(Although the stuff about eating someones liver is pure :evil: and shows that a mapmaker can't change his spots.) OTOH everyone who plays gets the same benefits and the best I can hope for is a shield.
    :santa2::xmastree::xmascheers::newyear::snowcool:
     
  7. lymond

    lymond Rise Up! Hall of Fame Staff

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    18,684
    :eek:
     
  8. kcd_swede

    kcd_swede Chieftain GOTM Staff

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    6,575
    Location:
    Stockholm's B.F.C.
    :drool:
     
  9. haphazard1

    haphazard1 Dancing Bear

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    Wow. :drool: I do not usually play the Warlords games, but I may have to make an exception for this one. What a start! :drool:
     
  10. Dhoomstriker

    Dhoomstriker Girlie Builder

    Joined:
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    Messages:
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    Nice layout! As usual, the Plains Cow (Non-riverside) square is one of the most undesirable squares visible. ;)

    Well, there's no sense in moving our Settler to the Stone, since the Oasis at 1 NW of the Settler will eat up all of Turn 0's movement points.

    Is it the presence of Desert or of Flood Plains that causes improvements to take longer to complete?

    Here's one of those games where I'll actually use the City Governor, since it will be hard to keep track of which squares will be the best ones to work as squares get improved, with both Flood Plains and the Financial Trait being thrown into the mix.

    The only significant downside that I can see to this start is that it's a Continents map and there isn't a Coast in sight, so we'll have to be sure to remember to settle a couple of coastal Cities at some point, despite the lushness of our immediate surroundings.
     
  11. DynamicSpirit

    DynamicSpirit Fear him of the pink tie Moderator GOTM Staff

    Joined:
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    London, UK
    Desert. Number of turns to build improvements is based on the terrain type. Flood-plains aren't a terrain type, they are what the game considers to be a 'feature' (alongside trees and jungle) that can be placed on a terrain.

    (As an aside, that's why settling on a flood-plain always permanently destroys the flood-plain - much to my annoyance whenever an AI settles on a flood-plain next to the tile that I wanted to put a city on to take advantage of the flood-plain!)
     
  12. neilmeister

    neilmeister Lentils have feelings too GOTM Staff

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    Clearly you have seen this DS....I hope to see you play!

    Shhhhh, you will make the others doubt
     
    Last edited: Jan 9, 2017
  13. DynamicSpirit

    DynamicSpirit Fear him of the pink tie Moderator GOTM Staff

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    He he! It would be nice to, but at my house, finding a computer that is still capable of playing Warlords is difficult. :(
     
  14. neilmeister

    neilmeister Lentils have feelings too GOTM Staff

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    I play on Windows 10.... took some effort, but I made it happen :)
     

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