The rest of the PMs.
Spoiler lumberman :
Lumberman
Strength: 2
Race: Human
Victory condition: Innocent
Personal guy: Kill one person without the innocent victory condition
Ability: Once per day you can attack one person in public and kill that person
Items: A huge axe (+2 strength, needed for ability)
Gender: Male
There is a vast forest not far from the village. That is where you are conducting your work. Cutting down trees is hard work, and you are quite strong. Whenever something needs building in the village you are doing it. You are also making wood for the carpenter that is currently visiting. She needs loads of materials, and you provide a lot of it. It is winter now, but even so you are able to cut down trees. As she is staying at your place, you are pretty sure she isn’t guilty, but who knows…
This killing is quite bad. You are sure there are more bad guys lurking about. If you only knew who they were you could take them down with your axe. Your axe is a monstrous weapon and you are pretty strong yourself. You are not afraid to take justice in your own hands. Once you are convinced someone is guilty there is no need to wait for the majority when you can just deal with the problem yourself…
Strength: 2
Race: Human
Victory condition: Innocent
Personal guy: Kill one person without the innocent victory condition
Ability: Once per day you can attack one person in public and kill that person
Items: A huge axe (+2 strength, needed for ability)
Gender: Male
There is a vast forest not far from the village. That is where you are conducting your work. Cutting down trees is hard work, and you are quite strong. Whenever something needs building in the village you are doing it. You are also making wood for the carpenter that is currently visiting. She needs loads of materials, and you provide a lot of it. It is winter now, but even so you are able to cut down trees. As she is staying at your place, you are pretty sure she isn’t guilty, but who knows…
This killing is quite bad. You are sure there are more bad guys lurking about. If you only knew who they were you could take them down with your axe. Your axe is a monstrous weapon and you are pretty strong yourself. You are not afraid to take justice in your own hands. Once you are convinced someone is guilty there is no need to wait for the majority when you can just deal with the problem yourself…
Spoiler carpenter :
Carpenter
Strength: 1
Race: Human
Victory Condition: Innocent
Personal goal: To possess a weapon
Ability: You can steal 1 named item once, just pm me before an update with the exact name of the weapon and the holder and you’ll be able to steal it.
Items: None
Gender: Female
You are a woodworker. The only reason you are here is to get wood from the lumber man. Damn unfortunate that you got caught up in these events. With the storm there is no way you can leave, and even then you would still need wood in the future… Your family runs a business working wood. You are here to collect this shipment of wood from the Lumber man. He is a decent enough guy, big and strong. He might be useful in fighting off the killers, that is assuming he didn’t have part of it… The only person you can truly trust is yourself. Unfortunately you don’t have anything to defend yourself with. If only you had a weapon you would feel much safer. You are used to working wood with your hands. They are strong, but they are also very quick. You might be able to steal an item from someone without them noticing. As long as you know what you are stealing that is. Of course they will notice it being gone when they check, but without knowing who took it, it won’t help much. You don’t trust yourself to be able to pull of this more than once however…
Strength: 1
Race: Human
Victory Condition: Innocent
Personal goal: To possess a weapon
Ability: You can steal 1 named item once, just pm me before an update with the exact name of the weapon and the holder and you’ll be able to steal it.
Items: None
Gender: Female
You are a woodworker. The only reason you are here is to get wood from the lumber man. Damn unfortunate that you got caught up in these events. With the storm there is no way you can leave, and even then you would still need wood in the future… Your family runs a business working wood. You are here to collect this shipment of wood from the Lumber man. He is a decent enough guy, big and strong. He might be useful in fighting off the killers, that is assuming he didn’t have part of it… The only person you can truly trust is yourself. Unfortunately you don’t have anything to defend yourself with. If only you had a weapon you would feel much safer. You are used to working wood with your hands. They are strong, but they are also very quick. You might be able to steal an item from someone without them noticing. As long as you know what you are stealing that is. Of course they will notice it being gone when they check, but without knowing who took it, it won’t help much. You don’t trust yourself to be able to pull of this more than once however…
Spoiler horse breeder :
Horse Breeder
Strength: 2
Race: Human
Victory condition: Innocent
Personal Goal: Over half the villagers must survive
Ability: None
Item: A mystic stone – can be used to save someone from lynching once
Gender: Female
You grew up here in the village, your father and mother were breeding horses and so are you. The quality of the horses is quite astounding. Due to the horses there is a horse merchant visiting. He is regularly here, buying animals and selling them off for various purposes. You like him, but your relationship with him is strictly professional. He is staying at your house, and you like to think that you would know if he had anything to do with the killings. The work with horses has made you quite strong. You don’t fancy taking on a beast with your bare hands but you are probably stronger than most other people.
Your father and mother didn’t just leave you the farm and the horses. You have also a mysterious stone. If prepared properly, it can save someone from dying. This doesn’t work with surprise attacks, but if someone were to die with you knowing about it beforehand, you are sure you could stop it. A powerful item such as that has limits however. It can only be used once.
The village is a nice place. You like it here. If most of the people died, things would never be the same. That would be very sad. You are going to see to it that most of the villagers survive.
Strength: 2
Race: Human
Victory condition: Innocent
Personal Goal: Over half the villagers must survive
Ability: None
Item: A mystic stone – can be used to save someone from lynching once
Gender: Female
You grew up here in the village, your father and mother were breeding horses and so are you. The quality of the horses is quite astounding. Due to the horses there is a horse merchant visiting. He is regularly here, buying animals and selling them off for various purposes. You like him, but your relationship with him is strictly professional. He is staying at your house, and you like to think that you would know if he had anything to do with the killings. The work with horses has made you quite strong. You don’t fancy taking on a beast with your bare hands but you are probably stronger than most other people.
Your father and mother didn’t just leave you the farm and the horses. You have also a mysterious stone. If prepared properly, it can save someone from dying. This doesn’t work with surprise attacks, but if someone were to die with you knowing about it beforehand, you are sure you could stop it. A powerful item such as that has limits however. It can only be used once.
The village is a nice place. You like it here. If most of the people died, things would never be the same. That would be very sad. You are going to see to it that most of the villagers survive.
Spoiler adventurer :
Adventurer
Strength: 2
Race: Human
Victory condition: Innocent
Personal goal: Find the a werewolf and get that person lynched
Ability: Each night you can investigate a person to check if that person is a werewolf.
Items: None
Gender: Female
You once grew up in a village much like this. That one was destroyed by werewolves in a short period. Only a few people survived, but you managed to get rid of the werewolves eventually. That incident has left you with a great hatred for werewolves. No matter where they are, all they seem to do is killing and slaughter. You have dedicated your life to hunting down such creatures and exorcising them from society. You don’t got the strength to handle such creatures by yourself but you can more than carry your weight in a fight.
You have heard there are werewolves somewhere in the area. As such you came to investigate. The killer just might be a werewolf. At any rate you want to find and get the werewolf killed, even if it isn’t killing anybody, it will soon…
Strength: 2
Race: Human
Victory condition: Innocent
Personal goal: Find the a werewolf and get that person lynched
Ability: Each night you can investigate a person to check if that person is a werewolf.
Items: None
Gender: Female
You once grew up in a village much like this. That one was destroyed by werewolves in a short period. Only a few people survived, but you managed to get rid of the werewolves eventually. That incident has left you with a great hatred for werewolves. No matter where they are, all they seem to do is killing and slaughter. You have dedicated your life to hunting down such creatures and exorcising them from society. You don’t got the strength to handle such creatures by yourself but you can more than carry your weight in a fight.
You have heard there are werewolves somewhere in the area. As such you came to investigate. The killer just might be a werewolf. At any rate you want to find and get the werewolf killed, even if it isn’t killing anybody, it will soon…
Spoiler traveler :
Traveler
Strength: 1
Race: Elf
Victory condition: Innocent / Escape
Personal goal: Getting away from this village alive
Ability: Once you escape you can come back with enough force to drive away the bad guys assuming they haven’t won by then.
Items: Amulet – your lucky charm, though much luck it have given you.
Gender: Male
Condition: Injured (healthy people don’t have a condition)
You got quite bad luck. First you got robbed on the highway, and then you got caught up here by the storm. The other day you got injured by falling down the stairs in the inn and now the killings started. Personally you just want to get out of here. There are a number of problems with that though. First the storm, that has to stop. Second your injury; there is no way you can travel as you are. And last you need supplies, someone have to provide you with food and other equipment you need (to get this you need to have someone pm me “I agree to give the traveler whatever he need”. Once you escape you might be able to get help from a nearby town however. A force from there should be strong enough to drive away whatever is threatening the village…
As for whom you are, you are the son of a noble. You grew up at the elvish court not too far from here. That is where you will go for help if needed. You were traveling around the land just to see the world, when this set of unfortunate circumstances happened to you. You got an amulet from your mother for luck before you set out, though it doesn’t seem to have helped a whole lot.
Strength: 1
Race: Elf
Victory condition: Innocent / Escape
Personal goal: Getting away from this village alive
Ability: Once you escape you can come back with enough force to drive away the bad guys assuming they haven’t won by then.
Items: Amulet – your lucky charm, though much luck it have given you.
Gender: Male
Condition: Injured (healthy people don’t have a condition)
You got quite bad luck. First you got robbed on the highway, and then you got caught up here by the storm. The other day you got injured by falling down the stairs in the inn and now the killings started. Personally you just want to get out of here. There are a number of problems with that though. First the storm, that has to stop. Second your injury; there is no way you can travel as you are. And last you need supplies, someone have to provide you with food and other equipment you need (to get this you need to have someone pm me “I agree to give the traveler whatever he need”. Once you escape you might be able to get help from a nearby town however. A force from there should be strong enough to drive away whatever is threatening the village…
As for whom you are, you are the son of a noble. You grew up at the elvish court not too far from here. That is where you will go for help if needed. You were traveling around the land just to see the world, when this set of unfortunate circumstances happened to you. You got an amulet from your mother for luck before you set out, though it doesn’t seem to have helped a whole lot.
Spoiler cotton farmer :
Cotton Farmer
Strength: 1
Victory condition: Innocent
Personal goal: The sheep farmer must survive
Ability: none
Items: Sword + shield (they give +1 strength each but +3 strength combined)
Gender: Male
You grew up here and like your father before you, you are cultivating cotton. The farm is not running itself, and it is hard work, but it is worth it. The cotton is high quality and you are doing well. The Sewmistress can do some wonders with the cotton you give her. She is also quite skilled at her work and some of her clothes are marvelous. Simpler clothing you are able to make by yourself. So you also deal with the Cloth Merchant which is currently staying with the Sewmistress.
Another one who is dealing with cloth in the village is the sheep farmer. She like you grew up in the village. While younger you spent quite some time together and you have only grown closer over the years. It was an unfortunate accident that caused both of your parents to get killed a year back, but it has only brought you closer. You hope to marry her not far into the future. You would have proposed, but you never found a good opportunity to do so, maybe now would be a good time (she can agree by sending me a pm that she agrees to marry you)? If the priest could marry the two of you that would be nice (he also has to send me a pm saying that he agrees to marry the two of you). Obviously you are sure that she is not the killer or doing any other shady thing.
As heirlooms after your father you got a sword and a shield. They seem magical in origin and they glow slightly when you touch them. You have tried practicing with them and they make you immensely better at fighting. Maybe they will allow you to defend against whatever dangers there are out there…
Strength: 1
Victory condition: Innocent
Personal goal: The sheep farmer must survive
Ability: none
Items: Sword + shield (they give +1 strength each but +3 strength combined)
Gender: Male
You grew up here and like your father before you, you are cultivating cotton. The farm is not running itself, and it is hard work, but it is worth it. The cotton is high quality and you are doing well. The Sewmistress can do some wonders with the cotton you give her. She is also quite skilled at her work and some of her clothes are marvelous. Simpler clothing you are able to make by yourself. So you also deal with the Cloth Merchant which is currently staying with the Sewmistress.
Another one who is dealing with cloth in the village is the sheep farmer. She like you grew up in the village. While younger you spent quite some time together and you have only grown closer over the years. It was an unfortunate accident that caused both of your parents to get killed a year back, but it has only brought you closer. You hope to marry her not far into the future. You would have proposed, but you never found a good opportunity to do so, maybe now would be a good time (she can agree by sending me a pm that she agrees to marry you)? If the priest could marry the two of you that would be nice (he also has to send me a pm saying that he agrees to marry the two of you). Obviously you are sure that she is not the killer or doing any other shady thing.
As heirlooms after your father you got a sword and a shield. They seem magical in origin and they glow slightly when you touch them. You have tried practicing with them and they make you immensely better at fighting. Maybe they will allow you to defend against whatever dangers there are out there…
Spoiler sheep farmer :
Sheep farmer
Strength: 1
Victory condition: Innocent
Personal goal: The cotton farmer must survive
Ability: None
Item: An hourglass – you can destroy it to extend the day by 24 hours (the evening update will instead be another midday update)
Gender: Female
You grew up here and like your parents before you, you are running a sheep farm. The farm is not running itself, and it is hard work, but it is worth it. The sheep produce high quality wool and you are doing well. The Sewmistress can do some wonders with the wool you give her. She is also quite skilled at her work and some of her clothes are marvelous. Simpler clothing you are able to make by yourself. So you also deal with the Cloth Merchant which is currently staying with the Sewmistress. Other than wool your animals can also be bred for food. The butcher is handling the animals after you decide which ones are to be killed. You are working very well together with her, though she has seemed a bit out of it since her father recently died.
Another one who is dealing with clothes is the cotton farmer. He like you grew up in the village. While younger you spent quite some time together and you have only grown closer over the years. It was an unfortunate accident that caused both of your parents to get killed a year back, but it has only brought you closer. You want nothing more than spend the rest of your life with him. He is a bit thickheaded so he might not realize how much you love him. You would be happy to spend the night with him if he asked (both of you have to send me a pm that you wish to spend the night together).
As an heirloom after your mother you got an hourglass. She told you that if you ever find yourself short of time you can break the glass and you will get more time. Hopefully whatever time it gives you, you will be able to use wisely.
Strength: 1
Victory condition: Innocent
Personal goal: The cotton farmer must survive
Ability: None
Item: An hourglass – you can destroy it to extend the day by 24 hours (the evening update will instead be another midday update)
Gender: Female
You grew up here and like your parents before you, you are running a sheep farm. The farm is not running itself, and it is hard work, but it is worth it. The sheep produce high quality wool and you are doing well. The Sewmistress can do some wonders with the wool you give her. She is also quite skilled at her work and some of her clothes are marvelous. Simpler clothing you are able to make by yourself. So you also deal with the Cloth Merchant which is currently staying with the Sewmistress. Other than wool your animals can also be bred for food. The butcher is handling the animals after you decide which ones are to be killed. You are working very well together with her, though she has seemed a bit out of it since her father recently died.
Another one who is dealing with clothes is the cotton farmer. He like you grew up in the village. While younger you spent quite some time together and you have only grown closer over the years. It was an unfortunate accident that caused both of your parents to get killed a year back, but it has only brought you closer. You want nothing more than spend the rest of your life with him. He is a bit thickheaded so he might not realize how much you love him. You would be happy to spend the night with him if he asked (both of you have to send me a pm that you wish to spend the night together).
As an heirloom after your mother you got an hourglass. She told you that if you ever find yourself short of time you can break the glass and you will get more time. Hopefully whatever time it gives you, you will be able to use wisely.
Spoiler horse merchant :
Horse Merchant
Strength: 2
Race: Human
Victory condition: Innocent
Personal goal: All the elves must die
Ability: You can make it seem like there is no day, making people forgetting to wake up and as such skipping a day. You can only do this once every 5 days though.
Items: Drum – needed for ability
Gender: Male
You are a horse merchant. The reason you came to this village is simple. There is a girl breeding amazing horses here. She sells some to you and you sell them on to more affluent people. The horses she breeds are good for pretty much anything, some are among the strongest workhorses you can find, while others can race faster than most other animals and yet others are among the best warhorses that can be found. It is unfortunate that you are caught up in these events, but you just have to weather the storm and make the best out of it.
The killings aren’t all unfortunate. There are some people you have nothing to spare for: elves. They are always pretending to be better than humans and they think they know everything. It would be better if they were all dead. Besides they always steal and kill and make life harder for humans. It wouldn’t surprise you if there were some elves that were behind the killings in the village. Even if they aren’t though, odds are they are up to no good. The world would be a much better place if just all the elves in the village got killed. You are sure there are some here.
You don’t have any abilities with helping figuring out who the killers are, but you might be able to speed up the process of exterminating the elves. You’ve picked up some magic over the years. It is middle of the winter, so the day isn’t long to start with, but with the help of your magical drum you will be able to make people stay asleep for longer than they should and as such miss waking up for the day. When they do wake up they will think it is night and just go back to sleep again… This requires you to stay awake 2 full nights and a day so you can’t use it too often (and the day before that as well), you figure you can use it ever 5 days, though you are tired after traveling here so you won’t be able to use it for 2 days at least.
While traveling, you have picked up a thing here or there. You should be stronger than most other people. Hopefully this will help out in some way.
Strength: 2
Race: Human
Victory condition: Innocent
Personal goal: All the elves must die
Ability: You can make it seem like there is no day, making people forgetting to wake up and as such skipping a day. You can only do this once every 5 days though.
Items: Drum – needed for ability
Gender: Male
You are a horse merchant. The reason you came to this village is simple. There is a girl breeding amazing horses here. She sells some to you and you sell them on to more affluent people. The horses she breeds are good for pretty much anything, some are among the strongest workhorses you can find, while others can race faster than most other animals and yet others are among the best warhorses that can be found. It is unfortunate that you are caught up in these events, but you just have to weather the storm and make the best out of it.
The killings aren’t all unfortunate. There are some people you have nothing to spare for: elves. They are always pretending to be better than humans and they think they know everything. It would be better if they were all dead. Besides they always steal and kill and make life harder for humans. It wouldn’t surprise you if there were some elves that were behind the killings in the village. Even if they aren’t though, odds are they are up to no good. The world would be a much better place if just all the elves in the village got killed. You are sure there are some here.
You don’t have any abilities with helping figuring out who the killers are, but you might be able to speed up the process of exterminating the elves. You’ve picked up some magic over the years. It is middle of the winter, so the day isn’t long to start with, but with the help of your magical drum you will be able to make people stay asleep for longer than they should and as such miss waking up for the day. When they do wake up they will think it is night and just go back to sleep again… This requires you to stay awake 2 full nights and a day so you can’t use it too often (and the day before that as well), you figure you can use it ever 5 days, though you are tired after traveling here so you won’t be able to use it for 2 days at least.
While traveling, you have picked up a thing here or there. You should be stronger than most other people. Hopefully this will help out in some way.
Spoiler mayor's widow :
Mayor’s Widow
Strength: 1
Race: Human
Victory condition: Innocent
Personal goal: Adventurer, Bard, Blacksmith, Carpenter, Clothes Trader, Historian, Horse Merchant, Paladin, Ranger, Tools merchant, Traveler, Wine merchant must die
Ability: None
Items: A small hammer, it is a symbol of the mayor office, after your late husband, it gives double the accusation power and the ability to break any ties.
Gender: Female
You are sure of it. One of the travelers killed your husband. The travelers currently visiting are: Adventurer, Bard, Blacksmith, Carpenter, Clothes Trader, Historian, Horse Merchant, Paladin, Ranger, Tools merchant, Traveler, Wine merchant. Even all of them dying would not bring back your husband, but it is a start on revenge. He never harmed anyone and yet he had to die in such a cruel way. There are no words to describe your grief. You don’t have your daughter the fisherwoman to comfort you even, you are all alone.
You and your husband were doing so well running this town and this inn. He was joy himself, always a smile and taking care of everything. Running things without him will be hard, but you have to. You don’t have any other choice. You grew up in this village, the wine farmer and his late wife are your parents and the wheat farmer’s wife is your sister. Most people in this village are good folk, but obviously not all these strangers.
You got the symbol of this village, left after your husband. He always wore it in a chain around his neck. It made people listen to him more, maybe it will have the same effect for you.
Strength: 1
Race: Human
Victory condition: Innocent
Personal goal: Adventurer, Bard, Blacksmith, Carpenter, Clothes Trader, Historian, Horse Merchant, Paladin, Ranger, Tools merchant, Traveler, Wine merchant must die
Ability: None
Items: A small hammer, it is a symbol of the mayor office, after your late husband, it gives double the accusation power and the ability to break any ties.
Gender: Female
You are sure of it. One of the travelers killed your husband. The travelers currently visiting are: Adventurer, Bard, Blacksmith, Carpenter, Clothes Trader, Historian, Horse Merchant, Paladin, Ranger, Tools merchant, Traveler, Wine merchant. Even all of them dying would not bring back your husband, but it is a start on revenge. He never harmed anyone and yet he had to die in such a cruel way. There are no words to describe your grief. You don’t have your daughter the fisherwoman to comfort you even, you are all alone.
You and your husband were doing so well running this town and this inn. He was joy himself, always a smile and taking care of everything. Running things without him will be hard, but you have to. You don’t have any other choice. You grew up in this village, the wine farmer and his late wife are your parents and the wheat farmer’s wife is your sister. Most people in this village are good folk, but obviously not all these strangers.
You got the symbol of this village, left after your husband. He always wore it in a chain around his neck. It made people listen to him more, maybe it will have the same effect for you.