Any plans on doing anything in regard to the "roadtax", we know since before that there is no road tax in the woods. I found out this previously but didn't really bother to verify it until yesterday. There is no roadtax on specialist improved squares either. Perhaps this is working as intended. Not really sure. I'm still slighlty baffled by the whole grain disapearing when specialist improved, odd tho that a reload of a save will make the grain return. On that note would it be possible to have some instant visual que on what squares are improved? Like different graphics compared to the "just worker" improved? Mostly annoying with "common" resources like finding out which of all your cows etc have been improved or not.