sTAPler27
Prince
- Joined
- Mar 18, 2018
- Messages
- 431
Don't get me wrong in Civ 7 there was some barebones names but "medicine" and "tool making" don't seem like policies they seem like things you should be doing across any game. I'd appreciate it too if they gave some options with some nuance as well beyond very basic modifiers. Things that might be very situational and only useful in specific playstyles or have downsides that you'd have to weigh the pros and cons of. I mean not only is "castes" a wild name for a policy but the fact somehow implementing a caste system just gives a food bonus modifier adds onto the absurdity. I get that its a game at the end of the day but for the entry in the franchise that's trying to be the most representative of the flow of history I think they should give equal attention to all features to represent the story they're trying to tell.