Having played since Civ1, I've noticed that every Civ game had its version of "distance from the capital": either a matter or corruption, or waste, or maintainance cost. This implied that you had to take into account the placement of your capital (sometimes even resulting in moving it to another city), the placement of your other cities (better if close to and all around your capital), and the building of a second pseudo-capital (with the forbidden palace). Now, in Civ5, it seems that all this doesn't exist anymore. There is no factor that penalizes somehow the fartest cities from the capital, and therefore there are no more buildings that lower this malus. Whatsmore, the capital cannot be moved anymore. I'm not sure about this. It seems that an important factor of the game has been removed (the macro-management of your empire). Besides, this way you can found cities scattered all over the world (one here, one there, one at the other side of the world) without ANY complication (apart of logistics). Am I the only one to see it this way? Or perhaps it actually makes some sense? I'd like to have some opinions from someone else.