Lily_Lancer
Deity
I just purchased Rising Tide and played on it. One thing I noticed is that when I capture a city, I actually receive no rebellion, no anarchy time, and even no negative health from the captured city.
On the contrary, I received full yield from them, full science, food, production, etc, including positive health from health buildings inside that city.
Is this designed in this way in Rising Tide?
On the contrary, I received full yield from them, full science, food, production, etc, including positive health from health buildings inside that city.
Is this designed in this way in Rising Tide?