If you're unfamiliar, No Pointless Dialogs and Diplomacy by whoward69 was a small mod that did just as the title says - removed all pointless AI inter-turn diplomacy like "You settled my land" and "I'm denouncing you". The Diplomacy_StfuResponses table used in the mod is coded into whoward's custom DLL (v67) but it is not included in the current CPP DLL. Does anyone know of a way to get this mod working or anything similar? Or perhaps could it be included in the next release?
(1) Community Patch > Core Files > Core Changes > DiploAIOptions.sql I added it in a more modular form, so you can select what messages you don't want to receive.
I need to check those options out, thanks for including them. Is there a way to quickly disable certain civs?
Exactly what I was looking for, thank you Recursive! Really Advanced Setup might be what you're looking for. Lets you de-check certain civs at gamestart.
I've used RAS and loved it, but I can't seem to get it to work in a MP modpack. I haven't been playing solo much lately, so I can't use that awesome mod.
In that case, check out Only Mod Civs. You will need to modify the XML file it uses so as to keep the leaders you want to play with.
@TheOneHitPupper can you reference https://forums.civfanatics.com/threads/change-vp-options.620079/page-8#post-16240646
<GameData> <Civilizations> <Update> <Where Type='CIVILIZATION_AUSTRIA'/> <Set AIPlayable="false"/> </Update> <Update> <Where Type='CIVILIZATION_BRAZIL'/> <Set AIPlayable="false"/> </Update> </Civilizations> </GameData>
Or if you prefer SQL style Code: UPDATE Civilizations SET AIPlayable = 'false' WHERE Type = 'CIVILIZATION_AUSTRIA'; UPDATE Civilizations SET AIPlayable = 'false' WHERE Type = 'CIVILIZATION_BRAZIL';