The reason this was added wasn't because valve is greedy and hates gamers. The reason this was added was to crack down on spammers who would create 1000s of throwaway accounts and then commit steam trading fraud/ID theft/other malicious things.
Anything that cuts back on the 'Free Steam Wallet' spam-waves I occasionally get on my mod discussion pages seems a reasonable action to me. Course, I always promptly deleted such 'comments' from my mod discussion pages -- but it was a real pain when the cycle came up aces to drop all those in every CIV5 mod-page discussion because I'd be getting and deleting multiple such 'comments' over a week-long period. Also annoying because I'd think I had a 'real' feedback comment...only to find pernicious spam.The reason this was added wasn't because valve is greedy and hates gamers. The reason this was added was to crack down on spammers who would create 1000s of throwaway accounts and then commit steam trading fraud/ID theft/other malicious things.
Oh, and what happens when it`s $10, then $15, then $20?
It`s that kind of thinking which is why we are even at this point. People need to stand up and say, `NO!` and stop just taking it in the rear. STOP THE APATHY.
The reason this was added wasn't because valve is greedy and hates gamers. The reason this was added was to crack down on spammers who would create 1000s of throwaway accounts and then commit steam trading fraud/ID theft/other malicious things.
Apathy is an economic reality, same with the gaming industry having an increasing tendency to "sell product then finish it"...though I suppose that's not unique to gaming software.
For each issue, there is a price point/degree of low quality where even lowest-common-denominator type consumers won't buy it any longer, and sensible firms will avoid crossing that line. I don't think we can move that needle much no matter what we say on a forum.
Steam probably won't catch much bad PR or lose much sales/usage on this compare to the cost incurred, so they do it. If they go to 20$, maybe they lose a large enough % of the market to make it not worth their while.
I don't like it either but that's the reality. This industry tendency allowed even this very title (Civ V) to be released as an arguably unfinished mess (try playing MP as advertised in 1.0 vanilla, then note the game advertises MP with up to x players. Non-conforming good?). Unless the consumer culture on this shifts considerably we'll see more of the same.
In this case I agree.
"Sell the product then finish it" has been around since games were published on floppy discs. Only in those days they either didn't finish them or if they did the lucky customer got to spend a few hours downloading the patch over a phone modem.
Yes, I'm Old.
The loophole is the 'software agreement' that pretty much any game or for that matter other software requires you to accept before you can load the software. They all pretty much have verbiage in them that says 'we can do what we want, and you get to live with it, or you get to return the product.'
Not if you bought the hard copy pack from Amazon, Game, your local retail store, ...
Good to see freedom of speech is alive and well in the good ole US of A