Decided to go down the catapult rush route. I'm building warriors before construction finishes to make up for the axemen I'm using and then whipping a couple catapults after that.
Highlights this game:
- I use a great scientist to build an academy in my capital.
- Construction done in turn 165
- Elizabeth got feudalism done in turn 168, i see a longbowman in one of her cities

and I couldn't even launch the attack

I think this is a reload here so I'll start the game over (ill save the game at this point though)
This restart will go down the gunpowder route instead with treboulets
Highlights this reload

- I whipped the library in Atlanta for 3 pop, getting libraries in all the main cities (except los angeles)
- I still use the great scientist to build an academy in my capital.
- I founded Houston, the wheat/clam/horse spot
- Switched to caste system + bureaucracy for one turn of anarchy in T166
- I don't have the prereq techs for astronomy, so I need to get those first
- I refused Elizabeth's request to declare war
- I got Liberalism on turn 178 and used it for astronomy.
- I use my great scientist in New york to research printing press.
- I traded construction for compass with Elizabeth.
Here are my current cities:










Houston kind of sucks? What do I do/improve in that city? No grassland tiles to really work with
Here's my current tech tree:
As you can see it would kind of take a while to get to rifling but we'll get there.
Future plans:
- I need to get 1-2 galleons going and exploring the rest of the world
- ??? Improve my economy and keep heading for rifling I guess?
Sad I couldn't really declare war this game but please let me know if I'm doing anything wrong!