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Nobles' Club 226: Victoria of England

Discussion in 'Civ4 - Strategy & Tips' started by AcaMetis, Mar 3, 2020.

  1. shakabrade

    shakabrade Praise Vivec!

    Joined:
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    Location:
    Croatia
    Deity to 25AD where I retire in winning position:

    This one was interesting from the start in terms where to settle and such. Settling the Ivory gives early production, but settling in place allows for a better second city as London can reveal all the good tiles with culture before T50. Anyway, I went with settling on Ivory, figuring that maybe extra continuous production would make me safer against barbs and also saves 4 worker turns, which is almost a cottage.

    Spoiler :
    The other important thing was getting the important city spots. For me, the obvious GP farm is across the London, and that site also has Rice and Clams plus 3 Fish from London. I managed to get there just before Gilgamesh and I also went farther East to grab the Gold/Rice/Horse site. Also just in time before Genghis (he was 4-5 turns away from it). Genghis attacked WK early but I also knew that Gilgamesh with no religion is gonna attack me at some point and therefore I settled 7 cities and went for Elepult. The bpt was surreal for the whole game. I think I was the leader most of the time. Before attacking Gilga, I practically gifted him Aesthetics because he is so prone to building wonders and he had Marble. Building wonders means less units. And means wonders. :) Or failgold to trade for when we get the Currency.


    Some pictures:

    Spoiler :














    End notes:
    Everything went really well. I got some wonders, and some more than expected (I really adore MoM). I only didn't get Mids from the wonders I cherish. :) So, the other guys are relatively advanced, except vulnerable and hopeless GK.

    My end bpt is not actually over 631. It is just the petty benchmark I do around 1AD. The game where I have it over 300 is considered to be easy. Sustainalble bpt is 491 bpt when I hire all the specialists in GP Farms and return production to Forges. But it hurts to hire specialists over 5:commerce: coasts (Colossus+Gage+Fin). Due to the shape of this map, Cuir/Cavs could end it before 1000AD but I lack the motivation due to the almost similar Stalin map I played last weekend.

    Can any kind soul tell about some more challenging map lately but with people participating? And not All War? I could go and watch the threads, but that also means that I'd see stuff I should not see.
     
    sampsa likes this.
  2. krikav

    krikav Theorycrafter

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    @shakabrade
    There have been quite a few maps in NC lately that are easy if one plays them correcly.
    But in reality all maps can present really tough challenges if one doesn't listen to the map and instead try to force ones preconception upon them. :)

    I think you have to go back to NC215 (Hammurabi) for a real challenge, but NC216 (Sully) I recal was kind of tough too.
    NC212 was absolutely difficult, but very similar to NC215.
    Can't remember participation though.

    We have had a drought in participation (or at least postings!), but since @AcaMetis started to mass produce NC maps, people seemed to get into the rythm. :)

    If not NC games I can recommend this one:

    It's a iso map that Lain did a letsplay of, I did a writeup of my loss too, but there was no more participation as in people posting, but I think alot of people played the map.
    https://forums.civfanatics.com/threads/prepare-to-cringe-bad-maps-deity.647427/page-6#post-15508937

    And this one:
    https://forums.civfanatics.com/threads/another-brennus-game.654135/
    Can't really tell if it's extremly tough or not, think only I played it, but I had big problems at least, and from peoples comments it seem like others thought it was tough too.
     
  3. shakabrade

    shakabrade Praise Vivec!

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    Thanks @krikav for your selection of the maps. :goodjob: I'll give a try to the most of them, probable quarantine from the next week. :/
     
  4. krikav

    krikav Theorycrafter

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    @shakabrade Nice! We are all doing our part!

    Saw this motivational poster recently:
    "Your grandparents where asked to go to war, you are being asked to sitt on your couch, you can do this!" :D
     
    sampsa likes this.
  5. AcaMetis

    AcaMetis King

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    As @krikav noted, my idea with most of these NC maps (post NC 215, anyway :mischief:) is to set them up so that new players can learn an important lesson from them. If you already know said lesson than you'll probably end up having an easy time of it, but if not...:devil:
    Spoiler :
    The lesson this map was "don't get so distracted by your delicious land that you forget to defend it from barbarians and/or your neighbours". The land is delicious and thoroughly encourages you to beeline techs like Pottery/Writing over Archery, wonders over units, as well as settle in your less than peacefully inclined neighbour's faces. And as you noted, that would end poorly if you didn't prepare to attack them before they pulled the trigger on you.

    But you did, and even pulled tricks to maximize your gain while minimizing your investment (basically gifting Gilgamesh Aesthetics). So you ended up in a position to knock down doors, instead of the other way around :).
     
    krikav likes this.
  6. shakabrade

    shakabrade Praise Vivec!

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    Location:
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    @AcaMetis

    Spoiler :
    Indeed, that is the obvious trap I often fall into. You want to see the most out of your empire and often forget to do the basics. I did get by withot Archery though, but did have heavy early investment into spawnbusting warriors (6 of them). Also, you need to dance around barb archers that do come until the AI stumbles upon them with their archers. Luckily, due to the shape of the map, AI archers passed by quite frequently.
     

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