nice, wouldn't try for MoM without marble or at least industrious, nor would I run the slider non binary (0% or 100%). by the way, you seem to have a lot of troops, wich is good if you use them, but bad if they just are there to provide safety, when diplo could do that. other players will surely know more about this, but not having overcome prince so long ago, I feel the liberty to replySpoiler T 100, Prince :
Elizabeth is a late-game powerhouse, which means she looks a lot stronger on paper than she is in reality.Lizzy is definitely one of the strongest leaders. My personal experience with Lizzy is: unlike some too strong leaders (a notable example is Capac) who quickly lead newbies to develop bad habits, Lizzy's traits are quite good for teaching good habits to new players. FIN is nice, but we need to build enough workers and put cottage to enjoy better - even a FIN leader might go on strike if all the cities are disconnected and working unimproved tiles. PHI is nice, but to take advantage of great people, we must think about and plan the generation, bulbing, or trade mission. So, IMHO Lizzy's traits suit well the players who want to learn and practise teching and at a new difficulty level.
Thanks for the map
She dies easy and has a hard time to expand or set up infrastructure, since she pays the full price on every early unit and building. Still, PHI/FIN is a great combo to make up for a slow start and come back in the game. FIN is sort of a passive bonus but you're right her traits need to be leveraged, more so than CHA/ORG, say. PHI definitely needs a plan and helps a ton accomplishing it.
This map really is an exception, in that Elizabeth can out-expand the AIs on a Pangaea map.